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Bard Class

PAFR (Adventures in the Forgotten Realms Promos) · #217p · EN

Bard Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter with an additional +1/+1 counter on them.
{R}{G}: Level 2
Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
{3}{R}{G}: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
RzadkośćRare
PLN regular5,33 zł
PLN foil5,20 zł
PLN etched—

Klasa Barda (Bard Class)

Zaklęcie — Klasa

(Zdobądź następny poziom jako czar, aby dodać jego zdolność.)
Legendarne stwory, które kontrolujesz, wchodzą na pole bitwy z dodatkowym znacznikiem +1/+1 na nich.
{R}{G}: Poziom 2
Legendarne czary, które zagrasz, kosztują o {R}{G} mniej do zagrania. Ten efekt zmniejsza tylko ilość kolorowej many, którą płacisz.
{3}{R}{G}: Poziom 3
Za każdym razem, gdy zagrasz legendarny czar, wygnać dwie górne karty swojej biblioteki. Możesz je zagrać w tej turze.

Jak działa karta?

Enchantment dający legendarne stworom dodatkowy znacznik +1/+1; można go awansować za {R}{G} i {3}{R}{G}, by zmniejszać koszt legendarnych czarów i wyganiać karty do zagrania tej tury.

Klasa Barda to enchantment z trzema poziomami. Na poziomie 1 daje statyczny efekt: wszystkie legendarne stwory, które kontrolujesz, wchodzą z dodatkowym znacznikiem +1/+1. Za {R}{G} aktywujesz zdolność, która podnosi ją do Poziomu 2, co sprawia, że legendarne czary kosztują o {R}{G} mniej płaconej kolorowej many. Za {3}{R}{G} podnosisz ją do Poziomu 3; wtedy za każdym razem, gdy rzucisz legendarny czar, wygnasz dwie górne karty biblioteki i możesz je zagrać w tej turze. Zdobywanie poziomów zachowuje wcześniejsze zdolności i używa stosu.

Ważne interakcje

Częste pomyłki

Przykład

Masz Klasa Barda na polu; wchodzący legendarny stwór otrzymuje dodatkowy znacznik +1/+1. Później za {R}{G} podnosisz ją do Poziomu 2 i następny legendarny czar, który zagrasz, kosztuje o {R}{G} mniej kolorowej many.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Adventures in the Forgotten Realms Promos (PAFR)
Data wydania
2021-07-23
Rzadkość
Rare
Artysta
Andrew Mar
Mana value
2
Mana cost
{R}{G}
Power / Toughness
— / —
Layout / frame
class / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
fb088162-f819-4abc-8ae9-5088c5a5b8a8
Oracle ID
5bbc3ad0-4865-43f0-8baf-e7f4af5db656
Słowa kluczowe
—
Tożsamość kolorów
{G}{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
promopack, stamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
7 852
Penny rank
2 980
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
244458
Cardmarket ID
572581
Illustration ID
9d2463af-95dc-4196-a4e6-c5d59f61f682
Status obrazu
highres_scan

Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

Gaining a level won't remove abilities that a Class had at a previous level.

You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

Unlike most abilities that reduce the costs of spells, Bard Class's Level 2 ability cannot be applied to generic mana costs. For example, a spell that costs {2}{G} to cast would instead cost {2} to cast.

If you control multiple Bard Classes, legendary creatures you control enter the battlefield with that many additional +1/+1 counters.

If you do not play the cards exiled with Bard Classes Level 3 ability on the turn they are exiled, they will remain exiled indefinitely and cannot be played on a later turn.

If you exile a modal double-faced card this way, you may cast either face of that card.

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

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