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Disciple of Caelus Nin

BRC (The Brothers' War Commander) · #21 · EN

Disciple of Caelus Nin

Creature — Human Wizard

When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
RzadkośćRare
PLN regular1,14 zł
PLN foil1,66 zł
PLN etched—

Uczeń Caelusa Nina (Disciple of Caelus Nin)

Stwór — Człowiek Czarodziej

Gdy ten stwór wchodzi, zaczynając od ciebie, każdy gracz wybiera do pięciu permanentów, które kontroluje. Wszystkie permanenty inne niż ten stwór, które nie zostały w ten sposób wybrane, zostają odfazowane.
Permanentów nie można odfazować.

Jak działa karta?

Po wejściu każdy gracz wybiera do pięciu swoich permanentów; niewybrane permanenty (oprócz tego stwora) zostają odfazowane. Żadne permanenty nie mogą wrócić z fazy, dopóki ten stwór jest na polu bitwy.

Gdy ten stwór wchodzi na pole bitwy, rozpoczynając od ciebie, każdy gracz wybiera do pięciu kontrolowanych przez siebie permanentów. Wszystkie inne permanenty (poza tym stworzem), które nie zostały wybrane, zostają odfazowane (phased out). Dopóki Uczeń Caelusa Nina pozostaje na polu bitwy, permanenty nie mogą wracać z fazy (phase in). Odfazowanie nie wywołuje efektów „gdy opuszcza pole bitwy”, a powrót z fazy nie wywołuje efektów „wchodzi na pole bitwy”; aura i wyposażenie odfazowane razem z permanentem wrócą razem z nim i pozostaną do niego przyłączone.

Ważne interakcje

Częste pomyłki

Przykład

Gdy Uczeń Caelusa Nina wchodzi, wybierasz swoje pięć kluczowych permanentów; wszystko inne, czego nie wybrałeś, idzie poza fazę i nie wróci dopóki Nina nie opuści pola bitwy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The Brothers' War Commander (BRC)
Data wydania
2022-11-18
Rzadkość
Rare
Artysta
Steve Argyle
Mana value
5
Mana cost
{4}{W}
Power / Toughness
3 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
f60b6143-ffc4-47d4-9e30-edf1f576b6ef
Oracle ID
2e5440ef-6887-4c79-98f5-49db82406d71
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
21 540
Penny rank
—
Multiverse IDs
586463
Arena ID
—
MTGO ID
105202
TCGplayer ID
453078
Cardmarket ID
683474
Illustration ID
0e39894b-a0b8-474e-b2cf-16bce8a94ab1
Status obrazu
highres_scan

The last ability means that no permanents phase in under any player’s control as long as Disciple of Caelus Nin is on the battlefield. This includes permanents that phase out in ways other than the first ability, and even permanents that are phased out already when it enters the battlefield. Once it leaves the battlefield, each phased out permanent will phase in normally during its controller’s untap step, with one exception (see below).

Phasing out doesn’t cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won’t cause any “enters the battlefield” abilities to trigger.

If an effect causes a permanent to phase out “until” some event occurs, and that event occurs while Disciple of Caelus Nin is still on the battlefield, the phased out permanent stays phased out forever.

Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Banisher Priest, won’t happen when a permanent phases out.

Each Aura and Equipment attached to a permanent that’s phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.

If Disciple of Caelus Nin itself phases out, other phased out permanents can phase back in normally while it is phased out. During its controller’s untap step, Caelus Nin and all other phased out permanents that player controls phase in at the same time.

Choices made for permanents as they entered the battlefield are remembered when they phase in.

Any continuous effects with a “for as long as” duration, such as that of Vodalian Mindsinger, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.

While a permanent is phased out, it’s treated as though it doesn’t exist. It can’t be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can’t trigger, it can’t attack or block, and so on.

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