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Naktamun Lorespinner // Wheel of Fortune

SOC (Secrets of Strixhaven Commander) · #81 · EN

Naktamun Lorespinner // Wheel of Fortune

Creature — Jackal Wizard // Sorcery

RzadkośćRare
PLN regular8,43 zł
PLN foil—
PLN etched—

Naktamun Lorespinner

Creature — Jackal Wizard

At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)

Wheel of Fortune

Sorcery

Each player discards their hand, then draws seven cards.

Naktamun Lorespinner // Wheel of Fortune

Stworzenie — Szakal Czarodziej // Sorcery

(Brak w przekazanym polu oracle_text; wyjaśnienia oparte na przekazanych rulingach dotyczą mechaniki "prepare" i interakcji z kopiami zaklęć w exile.)

Jak działa karta?

Kiedy Naktamun staje się prepared, tworzona jest w exile kopia jego sorcery "Wheel of Fortune". Tę kopię może rzucić tylko aktualny kontroler Naktamun tak długo, jak Naktamun jest na polu i prepared. Rzucenie tej kopii powoduje, że Naktamun przestaje być prepared. Jeśli Naktamun przestanie być prepared w inny sposób, kopia w exile znika.

Ogólne działanie (na podstawie rulingów): — "Prepare" to mechanika, która powoduje, że kiedy stworzenie staje się przygotowane, kontroler tego stworzenia tworzy w exile kopię zaklęcia "prepare" znajdującego się na tej karcie stworzenia (czyli drugiej połowy karty, tu: "Wheel of Fortune"). Ta kopia pozostaje w exile tak długo, jak permanent jest na polu bitwy i jest prepared. Kontroler może później rzucić tę kopię z exile; gdy ją rzuca, stworzenie przestaje być prepared. — Kopia przygotowującego zaklęcia w exile może być rzucana tylko przez aktualnego kontrolera przygotowanego stworzenia. Kopia nie znika przy sprawdzaniu state-based actions i nie podlega normalnemu znikaniu kopii w innych strefach. — Jeśli prepare-zaklęcie ma cele i przy rozwiązywaniu nie ma legalnych celów, kopia nie rozwiąże się; stworzenie mimo to pozostaje niepreparowane (ponieważ zaklęcie zostało odlane). — Jeśli przygotowane stworzenie przestaje być prepared (np. przez efekt), kopia w exile przestaje istnieć. — Jeśli stworzenie staje się kopią innego permanentu, nie przejmuje statusu prepared (prepared nie jest kopialną wartością), choć przejmuje alternatywne cechy tamtej karty. — Przygotowująca karta jest traktowana jako karta stworzenia w każdej strefie (ważne dla efektów odwołujących się do typów i wartości many).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz Naktamun Lorespinner na polu. Jakieś zdarzenie powoduje, że staje się prepared. Tworzona jest w exile kopia "Wheel of Fortune" (sorcery). Kopia ta pozostaje w exile dopóki Naktamun jest na polu i prepared. Możesz później rzucić tę kopię z exile; kiedy ją rzucisz, Naktamun przestaje być prepared. Jeśli w momencie, gdy kopia próbuje się rozwiązać, nie ma legalnych celów (jeśli takie były), kopia nie rozwiąże się i nic się nie stanie.

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Set
Secrets of Strixhaven Commander (SOC)
Data wydania
2026-04-24
Rzadkość
Rare
Artysta
Ekaterina Burmak
Mana value
3
Mana cost
{2}{R} // {2}{R}
Power / Toughness
3 / 3
Layout / frame
prepare / 2015
Foil / nonfoil
nonfoil
Scryfall ID
f562fbca-9446-4074-bf00-faf581a18c72
Oracle ID
c78783e5-868d-4a8b-a4f8-95a92853cf0a
Słowa kluczowe
Prepared
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
extendedart
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
7 934
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
149425
TCGplayer ID
688232
Cardmarket ID
881807
Illustration ID
6a6aae1d-6e54-47eb-b011-a8b38af69fdb
Status obrazu
highres_scan

If an effect causes a creature to become unprepared, a prepared creature stops being prepared and the associated copy of its prepare spell in exile ceases to exist. If it wasn't prepared at that time, nothing happens.

If a prepare spell with one or more targets has no legal targets when it tries to resolve, it won't resolve and none of its effects will happen. Since the spell was cast, the associated permanent will still not be prepared.

If a prepared creature loses all abilities, it won't stop being prepared, and nothing will happen to its alternative characteristics or to the copy of its prepare spell in exile.

Naktamun Lorespinner's ability checks at the moment it would trigger to see if there are any players with one or fewer cards in hand. If there aren't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If there are no players with one or fewer cards in hand at that time, the ability won't resolve and none of its effects will happen.

As an effect causes a creature with a prepare spell to become prepared (including effects that state that a creature "enters prepared"), that creature's controller creates a copy of that creature's prepare spell in exile. That copy remains in exile for as long as that permanent is on the battlefield and is prepared. That creature's controller may cast that copy as long as it remains in exile. As they cast it, that creature stops being prepared.

Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.

Casting a copy of a prepare spell from exile isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to a copy of a prepare spell cast from exile.

Only the current controller of a prepared creature can cast the copy of its prepare spell in exile. It doesn't matter who owns that creature or who controlled it when it became prepared.

While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.

If an effect instructs you to choose a card name, you may choose the alternative prepare spell's name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.") targeting Goblin Glasswright. The token copy of Goblin Glasswright will enter prepared as a 1/1 green Frog creature, but the copy of Craft with Pride in exile will still be a red sorcery. The copy of Craft with Pride won't be green, a creature, or a Frog, and it won't have power or toughness.

A creature without a prepare spell can't become prepared.

A preparation card is a creature card in every zone. For example, while it's in your graveyard, Emeritus of Ideation is a blue creature whose mana value is 5. It can't be the target of Zealous Lorecaster's triggered ability ("When this creature enters, return target instant or sorcery card from your graveyard to your hand.").

A creature with a prepare spell can't become prepared more than once at the same time. For example, Emeritus of Ideation is on the battlefield and is prepared. When it attacks, its last ability triggers. When that ability resolves, its controller may still exile eight cards from their graveyard, but doing so won't cause Emeritus of Ideation to become prepared a second time or create a second copy of Ancestral Recall in exile.

Preparation cards can only be cast with their base characteristics.

If a prepared creature stops being a creature, it will still be prepared, and the copy of its prepare spell will remain in exile. That permanent's controller will still be able to cast it. The same is true if a prepared creature becomes a copy of something else, even if it's then a permanent without a prepare spell.

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