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Become Anonymous

ACR (Assassin's Creed) · #14 · EN

Become Anonymous

Instant

Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
RzadkośćUncommon
PLN regular0,74 zł
PLN foil0,57 zł
PLN etched—

Stań się anonimowy (Become Anonymous)

Instant

Wygnać docelowe nontoken stworzenie, które posiadasz, oraz dwie górne karty twojej biblioteki do stosu obrazkiem do dołu, zamieszaj ten stos, następnie "cloak" te karty. Wchodzą one tapped. (Aby cloaku dokonać, połóż kartę na polu bitwy obrazkiem do dołu jako 2/2 stworzenie z ward {2}. Obróć ją face up w dowolnym momencie za jej koszt many, jeśli to karta stworzenia.)

Jak działa karta?

Wygnaj docelowe nontoken stworzenie, wygnaj też dwie górne karty biblioteki; zamieszaj je jako stos obrazkiem do dołu, potem każdą z nich połóż na polu bitwy obrazkiem do dołu jako zatapowane 2/2 z ward {2}. Możesz później obrócić takie cloaked stworzenie, ujawniając że to karta stworzenia i płacąc jej koszt many (specjalna akcja).

Rozwiązanie: Stań się anonimowy to instant. Kiedy się rozwiąże: 1) Wygnaj docelowe nontoken stworzenie, które posiadasz, oraz dwie górne karty twojej biblioteki. 2) Umieść te trzy karty/obiekty w jednym stosie (pile) obrazkiem do dołu i zamieszaj ten stos, aby ukryć, która karta jest która. 3) Następnie "cloak" tych kart: każdą z nich połóż na polu bitwy obrazkiem do dołu jako 2/2 stworzenie z ward {2}. Te stworzenia wchodzą na pole bitwy tapped (zatapowane). Po zamaskowaniu możesz na nie spojrzeć. Aby obrócić cloaked permanent face up: w dowolnym momencie, kiedy masz priorytet, możesz ujawnić, że to karta stworzenia i zapłacić jej koszt many; to jest specjalna akcja, nie używa stosu i nie może być na nią odpowiedziane. Jeżeli cloaked karta jest double-faced, trafia na pole bitwy obrazkiem do dołu i nie może się transformować, ale jeśli jej przednia strona to karta stworzenia, można ją obrócić, płacąc koszt many.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz w polu bitwy nontoken stworzenie A. Zagrasz Stań się anonimowy, celujesz A. Po rozwiązaniu wygnasz A oraz dwie górne karty biblioteki. Zamieszasz je jako stos obrazkiem do dołu, następnie każdą z tych trzech kart położysz na polu bitwy obrazkiem do dołu jako zatapowane 2/2 z ward {2}. Później, gdy masz priorytet, możesz ujawnić, że jedna z tych kart to karta stworzenia i zapłacić jej koszt many, aby obrócić ją face up.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Assassin's Creed (ACR)
Data wydania
2024-07-05
Rzadkość
Uncommon
Artysta
Alice Xia Zhang
Mana value
4
Mana cost
{2}{U}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
f321777f-399b-4f80-9baf-da6a0aaa325a
Oracle ID
bac0fcee-9c1a-46b7-86c8-ffbfcc1e96de
Słowa kluczowe
Cloak
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
10 184
Penny rank
—
Multiverse IDs
667604
Arena ID
—
MTGO ID
127994
TCGplayer ID
555800
Cardmarket ID
774654
Illustration ID
570dc5a6-79a4-4ed2-a726-4efe03554acb
Status obrazu
highres_scan

A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.

You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.

Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.

At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.

If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost.

To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn’t have or change the characteristics it does have.

Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it’s a creature card.

The pile is shuffled to disguise  from your opponents which card is which. After you cloak the cards, you may look at them.

If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.

Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.

If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.

If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

Any time you have priority, you can turn a cloaked permanent you control face up by revealing that it’s a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.

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