The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.

PLST (The List) · #KTK-105 · EN
Canyon Lurkers
Creature — Human Rogue
The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.
Wyjaśnienie po polsku
Czyhacze Kanionu (Canyon Lurkers)
Stwór — Człowiek Złodziej
Jak działa karta?
Możesz zagrać tę kartę zakrytą jako 2/2 za i w dowolnym momencie zapłacić
, by ją odkryć i przywrócić jej oryginalne cechy.
Możesz zagrać tę kartę zakrytą za ; wtedy jest to 2/2 stwór bez imienia, kosztu many, typów ani zdolności. W dowolnym momencie, gdy masz priorytet, możesz ujawnić jej koszt metamorfozy i zapłacić
, aby ją przekręcić odkrytą — to specjalna akcja, która nie używa stosu. Zakryte karty, które opuszczają pole bitwy, trzeba ujawnić; możesz też zawsze spojrzeć na kontrolowane przez siebie zakryte karty.
Ważne interakcje
- Przekręcenie odkryte/zakryte jest akcją specjalną i nie używa stosu — nie można na nie odpowiadać.
- Zakryty permanent wchodzi na pole bitwy jako istota 2/2 bez imienia, kosztu many, typów czy zdolności; efekty mogą mu to zmieniać.
Częste pomyłki
- Mylenie akcji przekręcenia z rzucaniem czaru — przekręcenie odkryte/zakryte to akcja specjalna, która nie używa stosu.
- Mieszanie kart zakrytych między sobą; musisz móc je łatwo rozróżnić i nie mylić porządku wejścia na pole bitwy.
Przykład
Zagrywasz kartę zakrytą za ; później, mając priorytet, ujawniasz koszt Metamorfozy i płacisz
, aby przekręcić ją odkrytą jako Czyhacza Kanionu.
Dane wydruku
- Set
The List (PLST)
- Data wydania
- 2019-11-07
- Rzadkość
- Common
- Artysta
- Cynthia Sheppard
- Mana value
- 5
- Mana cost
- Power / Toughness
- 5 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- ec381c52-ecc0-4262-9479-5edf0e008ca7
- Oracle ID
- a744c5d7-c903-446a-bb30-30788058d9db
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Morph
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper
- Cechy wydruku
- Reprint, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- mardu
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 30 816
- Penny rank
- —
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 204454
- Cardmarket ID
- 419746
- Illustration ID
- 3a775742-d72e-481d-b3a4-a49b08f18094
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren’t affected.
When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down spells or permanents you don’t control unless an effect instructs you to do so.
Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn’t use the stack and can’t be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
Pełny rekord źródłowy JSON
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