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Elspeth Conquers Death

THB (Theros Beyond Death) · #13 · EN

Elspeth Conquers Death

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost {2} more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
RzadkośćRare
PLN regular2,80 zł
PLN foil29,54 zł
PLN etched—

Elspeth Pokonuje Śmierć (Elspeth Conquers Death)

Zaklęcie — Saga

(Gdy ta Saga wchodzi i po twoim etapie dobierania, połóż znacznik wiedzy. Po III poświęć.)
I — Wygnaj wskazany permanent kontrolowany przez przeciwnika o wartości many równej 3 lub większej.
II — Zaklęcia niebędące stworami, które twoi przeciwnicy rzucają, kosztują {2} więcej do rzucenia do początku twojej następnej tury.
III — Zwróć wskazaną kartę stwora lub planeswalkera z twojego cmentarza na pole bitwy. Połóż na niej znacznik +1/+1 albo znacznik lojalności.

Jak działa karta?

Saga z trzema rozdziałami: I wygnanie permanentu przeciwnika o wartości many ≥3, II zwiększenie kosztu nie-stworowych zaklęć przeciwników o {2}, III przywrócenie stwora lub planeswalkera z cmentarza i położenie na nim znacznika.

Saga wchodzi z jednym znacznikiem wiedzy, a następnie po twoim etapie dobierania dokłada kolejny; gdy liczba znaczników osiągnie numer rozdziału, odpowiadający mu efekt wyzwala się. I wygnaje wskazany permanent przeciwnika o wartości many ≥3. II zwiększa koszt zaklęć niebędących stworami rzuconych przez twoich przeciwników o {2} do początku twojej następnej tury. III przywraca wskazaną kartę stwora lub planeswalkera z twojego cmentarza na pole bitwy, po czym wybierasz, czy położyć na niej znacznik +1/+1, czy znacznik lojalności.

Ważne interakcje

Częste pomyłki

Przykład

Na początku swojej tury dokładasz drugi znacznik wiedzy i wyzwala się II; aż do początku swojej następnej tury twoi przeciwnicy płacą {2} więcej za zaklęcia niebędące stworami.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Theros Beyond Death (THB)
Data wydania
2020-01-24
Rzadkość
Rare
Artysta
Ryan Yee
Mana value
5
Mana cost
{3}{W}{W}
Power / Toughness
— / —
Layout / frame
saga / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
ea20208b-1939-4c69-8cfd-c0a42f9dc427
Oracle ID
40c88392-2aa7-4e12-86a4-8d680219e670
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
3 122
Penny rank
3 349
Multiverse IDs
476264
Arena ID
70524
MTGO ID
79150
TCGplayer ID
207052
Cardmarket ID
431709
Illustration ID
25037ca3-c6c7-460a-8b42-788e13557ffb
Status obrazu
highres_scan

If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.

Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of this Saga's second chapter), then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

The effect of the second chapter lasts until your next turn even if this Saga leaves the battlefield before then.

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

You choose which kind of counter to put on the returned permanent after it has entered the battlefield. You may put a +1/+1 counter on a planeswalker or a loyalty counter on a creature, but this isn't normally going to have any effect.

In a multiplayer game, if you leave the game after this Saga's second chapter ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

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