If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

JOU (Journey into Nyx) · #147 · EN
Desperate Stand
Sorcery
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars.
Wyjaśnienie po polsku
Desperackie Stanowisko (Desperate Stand)
Czar sorcery
Dowolna liczba wskazanych stworów każdy otrzymuje +2/+0 i zyskuje pierwszorzutność oraz czujność (Vigilance) do końca tury.
Jak działa karta?
Czar daje dowolnej liczbie wskazanych stworów +2/+0 oraz pierwszorzutność i czujność do końca tury; za każdy cel ponad pierwszy dopłacasz .
Przy zagrywaniu wybierasz dowolną liczbę celów — może to być zero lub więcej stworów. Za każdy cel poza pierwszym musisz dopłacić do zapłacenia kosztu rzucenia. Gdy czar rozwiąże się, każdy legalny wskazany stwór otrzymuje +2/+0 i zyskuje pierwszorzutność oraz czujność do końca tury; nielegalne cele są pomijane.
Ważne interakcje
- Jeśli skopiujesz ten czar i kopiujący efekt pozwala wybrać nowe cele, liczba celów kopii nie może się zmienić; można zmienić które cele są wskazane.
- Jeśli zagrywasz ten czar bez płacenia kosztu many, musisz zapłacić dodatkowe koszty
za każdy cel ponad pierwszy.
- Jeśli wszystkie wskazane cele są nielegalne przy rozwiązywaniu, czar nie rozwiąże się; jeśli niektóre są legalne, czar rozwiąże się wobec tych legalnych.
Częste pomyłki
- Mylenie
z poświęceniem — koszt
za dodatkowy cel to dopłata, nie żaden koszt poświęcenia ani odkręcenia.
- Zakładanie, że liczba celów wpływa na koszt mana bazowego lub wartość many karty — dopłaty wpływają tylko na to, ile płacisz przy rzucaniu.
Przykład
Zagrywasz ten czar jako drugi cel wskazując dwa stwory; zapłacisz koszt many czaru plus raz, bo drugi cel jest dodatkowy.
Dane wydruku
- Set
Journey into Nyx (JOU)
- Data wydania
- 2014-05-02
- Rzadkość
- Uncommon
- Artysta
- Raymond Swanland
- Mana value
- 2
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2003
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- e8a4fb8d-8ddd-4d1d-92c7-2bf6b0e6c488
- Oracle ID
- f8252564-3e61-4ed5-bef1-6ec22882854b
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Strive
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 26 185
- Penny rank
- 14 842
- Multiverse IDs
- 380398
- Arena ID
- —
- MTGO ID
- 52090
- TCGplayer ID
- 82257
- Cardmarket ID
- 266648
- Illustration ID
- 1418293a-576a-4fd5-827d-7ea5693f7c51
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
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