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Spiral into Solitude

ECL (Lorwyn Eclipsed) · #36 · EN

Spiral into Solitude

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
{1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Paranoia can drive kithkin to isolate themselves. Then their neighbors begin to whisper, and their fears become true.
RzadkośćCommon
PLN regular0,31 zł
PLN foil0,39 zł
PLN etched—

Spirala w Samotność (Spiral into Solitude)

Zaklęcie — Aura

Oczaruj (Enchant) stwora
Oczarowany stwór nie może atakować ani blokować.
{1}{W}, Zaraza 1 (Blight), Poświęć tę Aurę: Wygnaj oczarowanego stwora. (Aby wykonać zarazę 1, połóż jeden znacznik -1/-1 na stworu, którym kontrolujesz.)

Jak działa karta?

Aura oczarowuje stwora; ten stwór nie może atakować ani blokować. Możesz zapłacić {1}{W}, wykonać Zaraza 1 (Blight) i poświęcić Aurę, by wygnąć oczarowanego stwora.

To Aura, którą przyczepiasz do wskazanego stwora; oczarowany stwór nie może atakować ani blokować. Możesz zapłacić {1}{W}, wykonać Zaraza 1 (Blight) i poświęcić tę Aurę jako koszt aktywacji, by wygnąć oczarowanego stwora. Zaraza 1 zmusza cię do położenia jednego znacznika -1/-1 na jednym stworu, którym kontrolujesz — jeśli ten proces spowoduje śmierć stwora, nadal liczą się znaczniki po jego śmierci dla efektów, które na nie patrzą.

Ważne interakcje

Częste pomyłki

Przykład

W turze przeciwnika dołączasz Aurę do jego 3/3; później w swojej turze płacisz {1}{W}, wykonujesz Zaraza 1 (Blight) na swoim 1/1 (po czym ginie) i poświęcasz Aurę, aby wygnąć przeciwnikowego 3/3 z pola bitwy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Lorwyn Eclipsed (ECL)
Data wydania
2026-01-23
Rzadkość
Common
Artysta
Drew Baker
Mana value
2
Mana cost
{1}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
e7a12664-a930-4159-8311-19862488fb05
Oracle ID
d8599f06-f030-4575-8497-307a4d7ec182
Słowa kluczowe
Blight, Enchant
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, arena, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
enchantment
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
17 203
Penny rank
7 744
Multiverse IDs
—
Arena ID
98353
MTGO ID
146455
TCGplayer ID
671636
Cardmarket ID
865727
Illustration ID
73391a9d-890f-4e3a-834c-4364d7fccc17
Status obrazu
highres_scan

If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.

The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.

All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.

Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.

If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.

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