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Agent Frank Horrigan

PIP (Fallout) · #933 · EN

Agent Frank Horrigan

Legendary Creature — Mutant Warrior

Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
RzadkośćRare
PLN regular—
PLN foil76,87 zł
PLN etched—

Agent Frank Horrigan

Legendarny stwór — Mutant Wojownik

Tratowanie (Trample)
Agent Frank Horrigan ma niezniszczalność (Indestructible) tak długo, jak atakował w tej turze.
Za każdym razem, gdy Agent Frank Horrigan wchodzi na pole bitwy lub atakuje, proliferuj dwukrotnie. (Aby proliferować, wybierz dowolną liczbę permanentów i/lub graczy, a następnie daj każdemu dodatkowy znacznik każdego rodzaju już tam obecnego.)

Jak działa karta?

Legendarny stwór z Tratowanie (Trample). Jeśli atakował w tej turze, jest niezniszczalny; przy wejściu lub ataku proliferuje dwa razy.

To legendarny stwór z Tratowanie (Trample). Jeśli był zadeklarowany jako atakujący w tej turze, zyskuje niezniszczalność na resztę tury, nawet jeśli później zostanie zablokowany lub usunięty. Za każdym razem, gdy wchodzi na pole bitwy lub atakuje, wykonujesz dwa kolejne proliferowania: wybierasz dowolne permanenty i/lub graczy, którzy mają znaczniki, i dajesz każdemu z nich dodatkowy znacznik każdego rodzaju, który już posiadają; przy drugim proliferowaniu możesz wybrać inne cele niż przy pierwszym.

Ważne interakcje

Częste pomyłki

Przykład

W turze, w której zadeklarowałeś go jako atakującego, ma niezniszczalność; gdy atakuje i przeciwnik ma tokeny +1/+1, możesz dwukrotnie proliferować, powiększając te znaczniki.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Fallout (PIP)
Data wydania
2024-03-08
Rzadkość
Rare
Artysta
Wisnu Tan
Mana value
7
Mana cost
{5}{B}{G}
Power / Toughness
8 / 6
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
e68fb1eb-6dc1-4feb-b5ad-44805ecc6da6
Oracle ID
aedcde3b-3ed5-443c-a81c-03d785153e55
Słowa kluczowe
Trample, Proliferate
Tożsamość kolorów
{B}{G}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary, extendedart
Typ promocji
surgefoil, universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
3 559
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
539462
Cardmarket ID
757796
Illustration ID
11f7bd0c-b901-48b6-bdad-ed08352dccce
Status obrazu
highres_scan

The ability that causes Agent Frank Horrigan to have indestructible starts to apply as soon as it’s declared as an attacker. It applies for the remainder of the turn. It doesn’t matter what happens to the player or permanent it attacked after that point.

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.

While proliferating twice, players can’t respond between proliferating the first time and proliferating the second time.

You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can’t have it get just one kind of counter it already has and not the others.

Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t proliferate.

You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.

If Agent Frank Horrigan enters the battlefield attacking, it doesn’t have indestructible since it was never declared as an attacker.

If you proliferate twice, you don’t have to choose the same set of players and/or permanents to get additional counters each time.

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