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Lich

LEB (Limited Edition Beta) · #114 · EN

Lich

Enchantment

As this enchantment enters, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When this enchantment is put into a graveyard from the battlefield, you lose the game.
RzadkośćRare
PLN regular1 277,09 zł
PLN foil—
PLN etched—

Lich

Zaklęcie

Gdy to zaklęcie wchodzi na pole bitwy, tracisz tyle punktów życia, ile masz.
Nie przegrywasz gry z powodu posiadania 0 lub mniej punktów życia.
Jeżeli miałbyś zyskać życie, zamiast tego dobierz taką samą liczbę kart.
Za każdym razem, gdy otrzymasz obrażenia, poświęć taką samą liczbę permanentów niebędących żetonami. Jeśli nie możesz, przegrywasz grę.
Gdy to zaklęcie zostanie umieszczone na cmentarzu z pola bitwy, przegrywasz grę.

Jak działa karta?

Lich sprawia, że tracisz wszystkie swoje punkty życia przy wejściu, nie przegrywasz z powodu 0 życia, zamienia zyskiwanie życia na dobieranie kart i wymaga poświęcania permanentów przy obrażeniach; trafienie na cmentarz powoduje przegraną.

Gdy Lich wchodzi na pole bitwy, natychmiast tracisz tyle punktów życia, ile masz w danym momencie. Od tej chwili nie przegrywasz z powodu posiadania 0 lub ujemnego stanu życia; zamiast zyskiwanego życia dobierasz karty. Każde otrzymane obrażenie zmusza cię do poświęcenia równej liczby permanentów niebędących żetonami, a jeśli nie możesz, przegrywasz. Gdy Lich trafi z pola bitwy na cmentarz, przegrywasz grę niezależnie od stanu życia, chyba że jakiś efekt uniemożliwia przegraną.

Ważne interakcje

Częste pomyłki

Przykład

Lich wchodzi, masz 10 życia — natychmiast tracisz 10 punktów życia (masz 0), a potem jeśli otrzymasz 3 obrażenia, poświęcasz 3 permanenty niebędące żetonami.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Limited Edition Beta (LEB)
Data wydania
1993-10-04
Rzadkość
Rare
Artysta
Daniel Gelon
Mana value
4
Mana cost
{B}{B}{B}{B}
Power / Toughness
— / —
Layout / frame
normal / 1993
Foil / nonfoil
nonfoil
Scryfall ID
e5a9c089-0aad-4c14-9bfc-c0b39c976777
Oracle ID
5b7515f2-7a5a-4e2a-9784-6cbacd768172
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reserved List, Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
20 215
Penny rank
5 022
Multiverse IDs
364
Arena ID
—
MTGO ID
—
TCGplayer ID
8815
Cardmarket ID
4670
Illustration ID
e652abd6-370c-428d-b1a7-b73099566e68
Status obrazu
highres_scan

The last ability will cause you to lose the game even if you somehow manage to have a life total greater than 0 at the time the Lich is put into the graveyard or if some other effect would prevent you from losing for having 0 life. If, on the other hand, some effect such as that from Platinum Angel says that you can't lose the game then even the last ability of the Lich cannot cause you to do so. The ability will just resolve and the game will continue as normal.

The last ability will cause you to lose the game even if you somehow manage to have a life total greater than 0 at the time the Lich leaves the battlefield or if some other effect would prevent you from losing for having 0 life. If, on the other hand, some effect such as that from Platinum Angel says that you can't lose the game then even the last ability of the Lich cannot cause you to do so. The ability will just resolve and the game will continue as normal.

Note that usually you will have 0 or less life at the time Lich leaves the battlefield causing you to lose as a State-Based Action before the last ability can even go on the stack.

You can't pay life, just like any player at less than one life can't pay life. You can pay zero life if you want.

If an opponent steals control of Lich, their life total does not change. The life total changes for a player only when it enters under that player's control.

If you take more than one damage at a time, sacrifice the permanents for that damage simultaneously. This allows you to sacrifice both a creature and any Aura that is on it all at once.

If you have multiple Lich cards on the battlefield, you must sacrifice a permanent for each damage done to you for each Lich. This is because the sacrifice is a triggered ability. But you only draw one card for each life gained regardless of how many Liches you have. This is because the draw is a replacement effect and not a triggered one. You lose if any one of the Liches leaves the battlefield.

If an opponent steals control of Lich and no other effect prevents you from losing with a life total of zero, you will lose the game due to a zero life total as a State-Based Action before you can take any actions. The last sentence doesn't apply in this case since the Lich didn't leave the battlefield.

You can lose life and take damage, and thereby have a negative life total, while Lich is on the battlefield.

Pełny rekord źródłowy JSON
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