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Brutal Hordechief

C16 (Commander 2016) · #108 · EN

Brutal Hordechief

Creature — Orc Warrior

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
RzadkośćMythic
PLN regular7,34 zł
PLN foil—
PLN etched—

Brutalny Wódz Hordy (Brutal Hordechief)

Stwór — Ork Wojownik

Za każdym razem, gdy stwór, który kontrolujesz, atakuje, broniący się gracz traci 1 punkt życia, a ty zyskujesz 1 punkt życia.
{3}{R/W}{R/W}: Stwory kontrolowane przez twoich przeciwników blokują w tej turze, jeśli to możliwe, a ty wybierasz, w jaki sposób te stwory blokują.

Jak działa karta?

Każdy twój atakujący stwór powoduje, że broniący się gracz traci 1 życie, a ty zyskujesz 1 życie. Za {3}{R/W}{R/W} narzucasz przeciwnikom, żeby blokowali, jeśli mogą, i wybierasz sposób ich blokowania.

Za każdym razem, gdy jeden z twoich stworów atakuje, broniący się gracz traci 1 punkt życia, a ty zyskujesz 1 punkt życia — to zdarza się osobno dla każdego atakującego stwora. Aktywna zdolność za {3}{R/W}{R/W} zmusza stwory kontrolowane przez twoich przeciwników do blokowania w tej turze, jeśli to możliwe, ale to ty wybierasz, jak te stwory blokują. Wybór musi tworzyć prawidłowe deklaracje bloków; jeśli blokowanie wymaga zapłacenia jakiegoś kosztu, kontroler blokerów może go nie zapłacić, co zmusi cię do ponownego ustalenia bloków. W grach wieloosobowych decyduje rozstrzygnięcie ostatniej zdolności, która ustala wybór bloków dla stwórów przeciwników.

Ważne interakcje

Częste pomyłki

Przykład

Masz dwa atakujące stwory; jeden atakuje Gracza A, drugi Gracza B — Gracz A straci 1 życie, Gracz B straci 1 życie, a ty odzyskasz 2 życia łącznie.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Commander 2016 (C16)
Data wydania
2016-11-11
Rzadkość
Mythic
Artysta
Tyler Jacobson
Mana value
4
Mana cost
{3}{B}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
dfa94402-1613-4e65-8470-a05bf4bbb8a8
Oracle ID
e70cac5e-674e-4df7-94c7-77f8801e3941
Słowa kluczowe
—
Tożsamość kolorów
{B}{R}{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 843
Penny rank
8 492
Multiverse IDs
420725
Arena ID
—
MTGO ID
—
TCGplayer ID
124418
Cardmarket ID
293604
Illustration ID
cbc69149-7283-4a29-9ed5-ea87d35433c6
Status obrazu
highres_scan

In a multiplayer game, if more than one player activates Brutal Hordechief’s activated ability on the same turn, the controller of the last ability to resolve will choose how any creatures controlled by players who didn’t resolve this ability will block.

You’ll choose how each creature controlled by an opponent blocks, even if that creature wasn’t on the battlefield or wasn’t controlled by an opponent as the activated ability resolved.

All blocking declarations must still be legal.

If there’s a cost associated with having a creature block and you choose for that creature to block, its controller can choose to pay that cost or not. If that player decides to not pay that cost, you must propose a new set of blocking creatures.

The defending player affected by Brutal Hordechief’s triggered ability is determined relative to the creature that attacked. For example, if Brutal Hordechief attacked one opponent and two other creatures you control attacked another opponent, the first opponent would lose 1 life and the second opponent would lose 2 life. You’d gain a total of 3 life.

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