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Zacama, Primal Calamity

CMM (Commander Masters) · #365 · EN

Zacama, Primal Calamity

Legendary Creature — Elder Dinosaur

Reach, vigilance, trample
When Zacama enters, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.
RzadkośćRare
PLN regular4,81 zł
PLN foil12,54 zł
PLN etched—

Zacama, Pierwotna Katastrofa (Zacama, Primal Calamity)

Legendarny stwór — Starożytny Dinozaur

Zasięg (Reach), Czujność (Vigilance), Tratowanie (Trample)
Gdy Zacama wchodzi na pole bitwy, jeśli ją zagrałeś, odkręć wszystkie lądy, które kontrolujesz.
{2}{R}: Zacama zadaje 3 obrażeń wskazanemu stworowi.
{2}{G}: Zniszcz wskazany artefakt lub enchantment.
{2}{W}: Otrzymujesz 3 punkty życia.

Jak działa karta?

Legendarny stwór z Zasięg (Reach), Czujność (Vigilance) i Tratowanie (Trample). Gdy go zagrasz, odkręca wszystkie twoje lądy; ma trzy aktywowane zdolności za {2}{R}, {2}{G} i {2}{W}.

Zacama to legendarny stwór — Starożytny Dinozaur z trzema słowami kluczowymi: Zasięg (Reach), Czujność (Vigilance) i Tratowanie (Trample). Gdy wchodzisz zagraniem Zacamę na pole bitwy, odkręć wszystkie lądy, które kontrolujesz; nie zadziała, jeśli karta trafiła na pole bitwy inną metodą. Ma trzy aktywowane zdolności za {2}{R}, {2}{G} i {2}{W}: zadaje 3 obrażeń wskazanemu stworowi, niszczy wskazany artefakt lub enchantment oraz przywraca ci 3 punkty życia. Koszty i cele są wyraźnie określone i zachowują się jak zwykłe aktywowane zdolności.

Ważne interakcje

Częste pomyłki

Przykład

Zagrasz Zacamę z ręki podczas swojej tury; jej zdolność wchodzenia odkręci wszystkie twoje lądy, a potem możesz aktywować {2}{R}, aby zadać 3 obrażeń blokującemu stworowi.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Commander Masters (CMM)
Data wydania
2023-08-04
Rzadkość
Rare
Artysta
Jaime Jones
Mana value
9
Mana cost
{6}{R}{G}{W}
Power / Toughness
9 / 9
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
d9224660-d547-4373-8493-42ffb364ee0b
Oracle ID
23270e4a-a222-4ffb-a946-d0e20d665187
Słowa kluczowe
Reach, Vigilance, Trample
Tożsamość kolorów
{G}{R}{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
legendary
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
1 817
Penny rank
13 488
Multiverse IDs
627829
Arena ID
—
MTGO ID
114959
TCGplayer ID
504549
Cardmarket ID
722774
Illustration ID
3b071870-40b6-4fcd-a2f7-8534a16a07d0
Status obrazu
highres_scan

Zacama's damage-dealing ability can be activated during combat, perhaps targeting a creature blocking it. If all creatures blocking Zacama are destroyed, its combat damage is assigned to the player, planeswalker, or battle it's attacking because of trample. If the blocking creatures are dealt nonlethal damage, that damage is considered when assigning trample damage.

Zacama's triggered ability triggers if you cast it from any zone. It doesn't trigger if you put Zacama onto the battlefield without casting it.

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