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Okaun, Eye of Chaos

BBD (Battlebond) · #6 · EN

Okaun, Eye of Chaos

Legendary Creature — Cyclops Berserker

Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
RzadkośćRare
PLN regular14,86 zł
PLN foil26,44 zł
PLN etched—

Okaun, Oko Chaosu (Okaun, Eye of Chaos)

Legendarny stwór — Cyklop Berserker

Partner z Zndrsplt, Eye of Wisdom (Gdy ten stwór wchodzi na pole bitwy, wskazany gracz może wyszukać w swojej bibliotece kartę o nazwie Zndrsplt, Eye of Wisdom, pokazać ją, włożyć ją do swojej ręki, a następnie potasować bibliotekę.)
Na początku fazy walki w twojej turze rzuć monetą aż przegrasz rzut.
Za każdym razem, gdy gracz wygra rzut monetą, Podwój (Double) siłę i wytrzymałość Okauna do końca tury.

Jak działa karta?

Partner z inną kartą i seria rzutów monetą na początku twojej fazy walki; każde wygrane losowanie podwaja siłę i wytrzymałość Okauna do końca tury.

Karta ma przypisaną zdolność partnera z innym stworem, co w Commanderze pozwala obu być dowódcami i daje zdarzenie pozwalające wyszukać drugą kartę. Na początku fazy walki w twojej turze wykonujesz kolejne rzuty monetą aż do momentu, gdy przegapisz (przegrasz) rzut. Za każdym razem, gdy któryś z graczy wygra rzut monetą, siła i wytrzymałość Okauna zostają podwojone (efekt daje +X/+0 dla siły oraz analogicznie dla wytrzymałości) do końca tury; wielokrotne zwycięstwa kumulują się z kolejnymi podwojeniami.

Ważne interakcje

Częste pomyłki

Przykład

Na początku twojej fazy walki wyrzucasz monetę trzy razy i wygrywasz dwa z nich; Okaun otrzymuje dwukrotne podwojenie siły i wytrzymałości za każde zwycięstwo, sumując się do końca tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Battlebond (BBD)
Data wydania
2018-06-08
Rzadkość
Rare
Artysta
Yongjae Choi
Mana value
5
Mana cost
{4}{R}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
d53ee8c0-b27c-4556-b610-ff64edb7a18f
Oracle ID
7dec219b-96d1-4d4c-b3ac-15eda9d2ccc6
Słowa kluczowe
Partner with, Partner, Double
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
legendary
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
7 067
Penny rank
—
Multiverse IDs
445974
Arena ID
—
MTGO ID
68740
TCGplayer ID
167828
Cardmarket ID
358620
Illustration ID
4922f53b-bdc9-439f-be15-89a420b6ffaa
Status obrazu
highres_scan

If an effect has a player flip a coin and refers to winning or losing a flip, only the player who flipped the coin wins or loses the flip. If that player loses the flip, nobody wins the flip.

If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. The same is true for its toughness. For example, if an effect has given Okaun -7/-0 so that its power and toughness are -4/3, doubling its power and toughness gives it -4/+3 and it’s -8/6 until end of turn.

If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.

If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power. The same is true for its toughness.

The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.

The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.

If an effect has a player flip a coin but refers to whether the flip came up heads or tails, that flip has no winner or loser.

“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”

Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.

Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.

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