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Hada Spy Patrol

PLST (The List) · #CMA-40 · EN

Hada Spy Patrol

Creature — Human Rogue

Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
This creature can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
This creature can't be blocked.
RzadkośćUncommon
PLN regular0,35 zł
PLN foil—
PLN etched—

Patrol Szpiegów Hada (Hada Spy Patrol)

Stwór — Człowiek Złodziej

Podnieś poziom {2}{U} ({2}{U}: Połóż na tym znacznik poziomu. Podnieś poziom tylko jako czar.)
POZIOM 1–2
2/2
Ten stwór nie może być zablokowany.
POZIOM 3+
3/3
Całun (Shroud) (Ten stwór nie może być celem czarów ani zdolności.)
Ten stwór nie może być zablokowany.

Jak działa karta?

Możesz za {2}{U} dodać znacznik poziomu; na poziomach 1–2 to 2/2 nieblokowane, na 3+ to 3/3 z Całunem (Shroud) i też nieblokowane.

Karta ma zdolność podnoszenia poziomu, która za {2}{U} nakłada na nią znacznik poziomu — działa tylko jako czar (jako sorcery). W zależności od liczby znaczników poziomu na karcie (jej poziomu) ma inne siłę, wytrzymałość i zdolności: na poziomie 1–2 jest 2/2 i nie może być zablokowana; na poziomie 3+ jest 3/3, ma Całun (Shroud) i też nie może być zablokowana. Zdolność podnoszenia poziomu zawsze pozostaje drukowaną zdolnością karty, a wszelkie modyfikacje siły/wytrzymałości stosują się zgodnie z zasadami stempla czasowego.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz {2}{U} w swojej turze, kładziesz znacznik poziomu; od teraz karta może być traktowana jako poziom 1 i jest 2/2 oraz nie może być zablokowana.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The List (PLST)
Data wydania
2024-08-02
Rzadkość
Uncommon
Artysta
Zoltan Boros & Gabor Szikszai
Mana value
2
Mana cost
{1}{U}
Power / Toughness
1 / 1
Layout / frame
leveler / 2015
Foil / nonfoil
nonfoil
Scryfall ID
cfe2d590-e94f-4aa3-804c-9b6e4618bf10
Oracle ID
8db3152a-11b1-4c59-a745-1c40a9b235b7
Słowa kluczowe
Shroud, Level Up
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
23 638
Penny rank
17 235
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
581329
Cardmarket ID
792172
Illustration ID
e596360b-b2da-4a96-9052-7d199988f664
Status obrazu
highres_scan

Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.

A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

If another creature becomes a copy of a leveler, all of the leveler's printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

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