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Clutch of Currents

PIO (Pioneer Masters) · #326 · EN

Clutch of Currents

Sorcery

Return target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
RzadkośćCommon
PLN regular—
PLN foil—
PLN etched—

Chwyt Prądów (Clutch of Currents)

Zaklęcie

Zwróć wskazany stwór do ręki jego właściciela.
Przebudzenie (Awaken) 3 — {4}{U} (Jeśli rzucisz ten czar za {4}{U}, połóż też trzy znaczniki +1/+1 na wybrany ląd, który kontrolujesz, a on staje się stworzeniem Elementalnym 0/0 ze zdolnością pośpiechu. Nadal jest lądem.)

Jak działa karta?

Zwraca wskazany stwór do ręki właściciela. Za koszt Przebudzenie (Awaken) {4}{U} dodatkowo zamienia wybrany ląd, który kontrolujesz, w 0/0 Elementala z trzema znacznikami +1/+1 i pośpiechem.

Ten czar najpierw zwraca wskazany stwór do ręki jego właściciela. Jeśli zamiast zwykłego kosztu rzucisz go za koszt Przebudzenie (Awaken) {4}{U}, dodatkowo połóż trzy znaczniki +1/+1 na wskazany ląd, który kontrolujesz — staje się on wtedy stworzeniem Elementalnym 0/0 ze zdolnością pośpiechu, choć nadal pozostaje lądem i zachowuje swoje poprzednie typy i zdolności manowe.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Chwyt Prądów na wrogiego 2/2; jeśli dopłaciłeś {4}{U} dla Przebudzenia (Awaken), dodatkowo kładziesz trzy znaczniki +1/+1 na swoją Wyspę, która staje się 3/3 Elementalem z pośpiechem.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Pioneer Masters (PIO)
Data wydania
2024-12-10
Rzadkość
Common
Artysta
Igor Kieryluk
Mana value
1
Mana cost
{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
cef0674c-8c50-4e4d-be49-b27a2d755c0c
Oracle ID
2c6658c3-8c0e-46c9-8127-bc5b77eb0dab
Słowa kluczowe
Awaken
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
arena
Cechy wydruku
Reprint, Cyfrowa
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
20 200
Penny rank
12 076
Multiverse IDs
—
Arena ID
94565
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
c3bd1f03-e332-4d3f-acc2-9302c2336cd4
Status obrazu
highres_scan

You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.

Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.

If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).

If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).

The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for {G}.

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