In a Two-Headed Giant game, life gained by your teammate won't cause Leyline of Hope's second ability to apply, even though it will cause your team's life total to increase.

PDSK (Duskmourn: House of Horror Promos) · #18s · EN
Leyline of Hope
Enchantment
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Wyjaśnienie po polsku
Leylina Nadziei (Leyline of Hope)
Zaklęcie
Jeśli miałbyś zyskać życie, zamiast tego zyskujesz tyle życia plus 1.
Tak długo jak masz co najmniej 7 punktów życia więcej niż twoja początkowa wartość życia, stwor y, które kontrolujesz, otrzymują +2/+2.
Jak działa karta?
Możesz zacząć grę z nią na polu bitwy; każde zyskanie życia daje +1 dodatkowego życia, a przy co najmniej +7 życia względem startu twoje stwor y dostają +2/+2.
Możesz zacząć grę z tą kartą na polu bitwy, jeśli była w twojej ręce początkowej. Zamiast zwykłego zysku życia otrzymujesz zawsze o 1 punkt życia więcej. Gdy twoje życie jest co najmniej o 7 większe niż wartość życia, z którą zaczynałeś grę, wszystkie stwor y które kontrolujesz otrzymują stałe +2/+2. Efekty zwiększania życia sumują się, a drugi efekt stosuje się raz do każdego zdarzenia zyskania życia.
Ważne interakcje
- W grze Two-Headed Giant życie zdobyte przez twojego współgracza nie powoduje działania trzeciej zdolności — liczy się tylko twoja wartość życia.
- Jeśli zdobywasz życie w kilku oddzielnych zdarzeniach (np. dwa stworzenia z lifelink zadają obrażenia jednocześnie), druga zdolność stosuje się do każdego zdarzenia oddzielnie.
- Jeśli kontrolujesz kilka Leylin of Hope, efekt zwiększania życia się sumuje (dwie Leyliny dają +2, trzy +3 itd.).
Częste pomyłki
- Mylenie efektu drużynowego w Two-Headed Giant — życie współgracza nie wpływa na twoje progi.
- Zakładanie, że jeśli jedno zdarzenie zyskania życia daje wiele punktów życia, druga zdolność stosuje się wielokrotnie; stosuje się tylko raz do tego zdarzenia.
Przykład
Jeśli masz Leylinę Nadziei w ręce początkowej, możesz zacząć z nią na polu bitwy; gdy zyskasz 3 życia, zyskasz 4 zamiast 3.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Duskmourn: House of Horror Promos (PDSK)
- Data wydania
- 2024-09-27
- Rzadkość
- Rare
- Artysta
- Sergey Glushakov
- Mana value
- 4
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- cb5ad499-5622-4142-8f38-9d43febb124a
- Oracle ID
- c7ee79c3-a273-45b4-b3a4-548d9b2b883c
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- paper
- Cechy wydruku
- Promo
- Efekty ramki
- —
- Typ promocji
- prerelease, datestamped
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 3 378
- Penny rank
- 1 918
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 580656
- Cardmarket ID
- 789168
- Illustration ID
- 5acb4c37-3e4a-4c1a-a7dd-9e6b2d18e86d
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
The second ability of Leyline of Hope applies just once to each life-gaining event, no matter how much life is gained. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Leyline of Hope's second ability applies only once.
Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Leyline of Hope leaves the battlefield or if your life total drops below 7 life more than your starting life total.
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Leyline of Hope's second ability will apply to those two events separately. However, if a single creature you control with lifelink deals combat damage to multiple permanents and/or players at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.
If you control two Leylines of Hope and you would gain life, you gain that much life plus 2. A third Leyline of Hope has you gain that much life plus 3, and so on.
A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
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