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Ruthless Ripper

UGIN (Ugin's Fate) · #88 · EN

Ruthless Ripper

Creature — Human Assassin

Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target player loses 2 life.
RzadkośćUncommon
PLN regular4,15 zł
PLN foil—
PLN etched—

Ruthless Ripper

Stwór — Człowiek Zabójca

Dotyk śmierci (Deathtouch)
Metamorfoza (Morph)—Odkryj czarną kartę z ręki. (Możesz zagrać tę kartę zakrytą jako 2/2 stwora za {3}. Odkręć ją w dowolnym momencie, płacąc jej koszt metamorfozy.)
Gdy ten stwór zostanie odkręcony, wskazany gracz traci 2 punkty życia.

Jak działa karta?

Dotyk śmierci i Metamorfoza — możesz zagrać ją zakrytą jako 2/2 za {3} i odkręcić, ujawniając czarną kartę i płacąc koszt; przy odkręceniu wskazany gracz traci 2 życie.

Karta ma Dotyk śmierci (Deathtouch) — każde zadające obrażenia tej istoty jest śmiertelne. Możesz zagrać ją zakrytą jako 2/2 za {3} dzięki Metamorfozie (Morph); wtedy nie ma nazwy, kosztu many ani zdolności. W dowolnym momencie, gdy masz priorytet, możesz odkręcić ją, ujawniając czarną kartę z ręki i płacąc koszt metamorfozy; odkręcenie to specjalne działanie, nie używa stosu i nie wywołuje ETB. Gdy zostanie odkręcona, wskazany gracz traci 2 punkty życia.

Ważne interakcje

Częste pomyłki

Przykład

Zagrasz ją zakrytą za {3} jako 2/2; w późniejszej turze, mając priorytet, ujawnisz czarną kartę i zapłacisz koszt metamorfozy, odkręcasz ją, a wskazany gracz traci 2 punkty życia.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Ugin's Fate (UGIN)
Data wydania
2015-01-17
Rzadkość
Uncommon
Artysta
Clint Cearley
Mana value
1
Mana cost
{B}
Power / Toughness
1 / 1
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
ca8a5c90-7581-47fa-b941-0709a9e2a756
Oracle ID
cfbcd70b-d3a9-47e9-a8b3-b8134d00dff8
Słowa kluczowe
Morph, Deathtouch
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Promo, Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
setpromo
Watermark
silumgar
Obramowanie / znacznik
black / oval
EDHREC rank
13 729
Penny rank
8 234
Multiverse IDs
394082
Arena ID
—
MTGO ID
—
TCGplayer ID
95597
Cardmarket ID
271984
Illustration ID
d50d37cc-81b9-4ba6-bf1d-43e5830e8a3a
Status obrazu
highres_scan

Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.

Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.

You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.

At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.

A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.

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