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Sustaining Spirit

ALL (Alliances) · #18 · EN

Sustaining Spirit

Creature — Angel Spirit

Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
"Faith is our greatest protector."
—Halvor Arensson, Kjeldoran Priest
RzadkośćRare
PLN regular5,03 zł
PLN foil—
PLN etched—

Podtrzymujący Duch (Sustaining Spirit)

Stwór — Anioł Duch

Utrzymanie kumulacyjne {1}{W} (Na początku twojej fazy utrzymania połóż znacznik wieku na tym permanencie, a następnie poświęć go chyba że zapłacisz koszt jego utrzymania za każdy znacznik wieku na nim.)
Obrażenia, które zmiałyby twoją wartość życia do mniej niż 1, zamiast tego zmniejszają ją do 1.

Jak działa karta?

Masz opcjonalny, rosnący koszt utrzymania; obrażenia, które obniżyłyby twoje życie poniżej 1, zamiast tego ustawiają je na 1.

Na początku twojej fazy utrzymania kładziony jest znacznik wieku; następnie możesz zapłacić koszt utrzymania równy {1}{W} razy liczba znaczników wieku na karcie, albo poświęcić kartę. Druga zdolność zamienia obrażenia, które obniżyłyby twoje życie poniżej 1, na efekt ustawiający twoje życie na dokładnie 1. Nie zmienia to ilości zadanych obrażeń ani nie dotyczy innych sposobów tracenia życia. Nie zapobiega przegranej, jeśli już masz 0 lub mniej punktów życia przed zadaniem obrażeń lub z innych powodów.

Ważne interakcje

Częste pomyłki

Przykład

Masz 3 punkty życia i otrzymujesz 5 obrażeń; zamiast spaść do −2 twoje życie staje się 1. Jeśli na początku utrzymania są już 3 znaczniki wieku, musisz zapłacić {4} lub poświęcić permanent.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Alliances (ALL)
Data wydania
1996-06-10
Rzadkość
Rare
Artysta
Rebecca Guay
Mana value
2
Mana cost
{1}{W}
Power / Toughness
0 / 3
Layout / frame
normal / 1993
Foil / nonfoil
nonfoil
Scryfall ID
c9ecf91a-9ce1-44a1-8859-7163d32cfba6
Oracle ID
683c81ae-38cd-4db1-b7e7-a09d34b6431e
Słowa kluczowe
Cumulative upkeep
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reserved List, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
24 934
Penny rank
18 082
Multiverse IDs
3216
Arena ID
—
MTGO ID
—
TCGplayer ID
4260
Cardmarket ID
8003
Illustration ID
e6a90833-278d-49c4-ba67-7b4d66eb50a8
Status obrazu
highres_scan

Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.

The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.

The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal.

If an effect asks you to pay life, you can’t pay more life than you have.

Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep {1}” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.

The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.

Does not affect damage if you are already at zero or negative life. You still take it all.

Pełny rekord źródłowy JSON
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        "duel": "legal",
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    "textless": false,
    "booster": true,
    "story_spotlight": false,
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        "usd_foil": null,
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