Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

PRIX (Rivals of Ixalan Promos) · #147s · EN
Tendershoot Dryad
Creature — Dryad
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Wyjaśnienie po polsku
Driada Pędorośl (Tendershoot Dryad)
Stwór — Driada
Na początku każdej fazy podtrzymania stwórz żeton stwora Saproling 1/1 w kolorze zielonym.
Saprolingi, które kontrolujesz, otrzymują +2/+2, dopóki masz błogosławieństwo miasta.
Jak działa karta?
Na początku każdej fazy podtrzymania stwarza Saprolinga 1/1; jeśli masz błogosławieństwo miasta (masz ≥10 permanentów), twoje Saprolingi mają +2/+2.
Karta daje zdolność Wzniesienie, która sprawdza, czy kontrolujesz dziesięć lub więcej permanentów; jeśli tak, otrzymujesz błogosławieństwo miasta na resztę gry. Na początku każdej fazy podtrzymania tworzy żeton Saprolinga 1/1 w kolorze zielonym. Gdy masz błogosławieństwo miasta, wszystkie Saprolingi, które kontrolujesz, mają +2/+2. Zyskanie błogosławieństwa następuje w momencie, gdy liczba twoich permanentów osiągnie lub przekroczy dziesięć; po zdobyciu nie można go cofnąć przez utratę permanentów.
Ważne interakcje
- Błogosławieństwo miasta otrzymujesz na stałe po jego zdobyciu, nawet jeśli potem stracisz niektóre permanenty.
- Wzniesienie nie używa stosu; jeśli twoja dziesiąta stała wejdzie na pole bitwy, dostajesz błogosławieństwo zanim gracze mogą zareagować (np. zagrywając kontrę na czar, który dawał tę dziesiątą stałą).
- Żetony liczą się jako permanenty; liczą się też lądy. Zaklęcia i emblematy nie są permanentami.
Częste pomyłki
- Mylenie momentu otrzymania błogosławieństwa — jeśli twoim dziesiątym permanentem jest land, otrzymujesz błogosławieństwo natychmiast po jego wejściu i nie da się na nie zareagować przed tym momentem.
- Nieuznawanie żetonów jako permanentów przy liczeniu do dziesięciu.
Przykład
Masz dziewięć permanentów, na początku swojej fazy podtrzymania Driada tworzy Saprolinga 1/1; jeśli następnie zagrałeś land i to daje ci dziesiąty permanent, od razu otrzymujesz błogosławieństwo i wszystkie twoje Saprolingi stają się 3/3.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Rivals of Ixalan Promos (PRIX)
- Data wydania
- 2018-01-19
- Rzadkość
- Rare
- Artysta
- Yongjae Choi
- Mana value
- 5
- Mana cost
- Power / Toughness
- 2 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- c80973f3-ee03-491d-9e91-d4bcca5667ef
- Oracle ID
- a336c10a-b5bd-47ff-ba2d-31e27af1e15a
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Ascend
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- paper
- Cechy wydruku
- Promo, Reprint
- Efekty ramki
- —
- Typ promocji
- setpromo, prerelease, datestamped
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 1 311
- Penny rank
- 9 364
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 155970
- Cardmarket ID
- 315610
- Illustration ID
- 1b8a78d7-ac25-483d-bfdc-5f2f02c6b23e
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.
Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Saproling you control may become lethal if Tendershoot Dryad leaves the battlefield during that turn.
If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
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