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Mobilized District

CMM (Commander Masters) · #1011 · EN

Mobilized District

Land

{T}: Add {C}.
{4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
Sometimes the strongest weapon you can hold in your hand is another hand.
RzadkośćRare
PLN regular0,87 zł
PLN foil—
PLN etched—

Mobilized District

Land

{T}: Add {C}.
{4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.

Jak działa karta?

Ziemia daje {C} po tapnięciu. Za {4} (minus {1} za każde twoje legendarne stworzenie lub planeswalkera) możesz uczynić ją do końca tury 3/3 Citizen z czujnością; pozostaje ziemią. Jeśli weszła na pole bitwy w tej samej turze, nie może wtedy atakować ani dawać many.

Mobilized District to ziemia. Ma dwie zdolności: 1) {T}: Add {C}. — możesz ją zakręcić (tap) by dodała jedną bezbarwną many. 2) {4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. — za {4} (przed uwzględnieniem obniżek) możesz aktywować zdolność, by Mobilized District stała się do końca tury stworzeniem 3/3 o typie Citizen i z czujnością (vigilance). Pozostaje jednocześnie ziemią. Koszt tej zdolności obniża się o {1} za każde legendarne stworzenie i każdy legendarne planeswalker, które kontrolujesz (każdy taki stały obniża koszt o {1}; legendarny planeswalker będący też stworzeniem obniża koszt tylko raz o {1}). Jeśli suma obniżek sprawi, że koszt wyniesie {0}, możesz aktywować zdolność bez płacenia many.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Kontrolujesz dwa legendarne stworzenia i jednego legendarnego planeswalkera. Aktywacja ostatniej zdolności kosztuje {4} – {3} = {1}. Jeśli kontrolujesz cztery legendarne stworzenia/planeswalkerów, koszt wynosi {0}.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Commander Masters (CMM)
Data wydania
2023-08-04
Rzadkość
Rare
Artysta
Jedd Chevrier
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
c7921b97-083b-480a-a7df-f2ab82e6f8fb
Oracle ID
eb2094cf-b4be-4f52-8615-e179ef7c741d
Słowa kluczowe
—
Tożsamość kolorów
Bezkolorowa
Produkuje manę
{C}
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
9 580
Penny rank
4 353
Multiverse IDs
625416
Arena ID
—
MTGO ID
114363
TCGplayer ID
505813
Cardmarket ID
722990
Illustration ID
c3154bcc-fc1e-491d-a2dd-bd1095401794
Status obrazu
highres_scan

An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of Awakening of Vitu-Ghazi), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Mobilized District has been made a 0/0 creature with nine +1/+1 counters on it, activating its last ability will turn it into a 12/12 Citizen creature that's still a land.

If you control four or more legendary permanents that are creatures and/or planeswalkers, the last ability of Mobilized District costs no mana to activate. A legendary planeswalker that's also a creature reduces this cost by only {1}.

If Mobilized District becomes a creature the same turn it enters the battlefield, you can't attack with it or activate its mana ability.

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