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Jorn, God of Winter // Kaldring, the Rimestaff

PKHM (Kaldheim Promos) · #179s · EN

Jorn, God of Winter // Kaldring, the Rimestaff

Legendary Snow Creature — God // Legendary Snow Artifact

RzadkośćRare
PLN regular—
PLN foil3,06 zł
PLN etched—
Jorn, God of Winter

Jorn, God of Winter

Legendary Snow Creature — God

Whenever Jorn attacks, untap each snow permanent you control.
Kaldring, the Rimestaff

Kaldring, the Rimestaff

Legendary Snow Artifact

{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.

Jorn, Bóg Zimy // Kaldring, Laska Mróz (Jorn, God of Winter // Kaldring, the Rimestaff)

Legendarna Śnieżna Stworzenie — Bóg // Legendarna Śnieżna Artefakt

(Brak pełnego tekstu oracle w dostarczonych danych). Zamiast tego zastosowano rulings: traktuj każdą twarz osobno; Kaldring daje pozwolenie na zagracie wskazanej karty tej tury; jeśli efekt pozwala "cast" nie możesz zagrać jej jako ziemi; rozstrzygaj legalność zagrania na podstawie cech zagrywanej twarzy; {S} jest maną ze źródła śnieżnego; Jorn odtapuje siebie, jeśli to wynika z jego zdolności; MDFC nie można transformować; mana value zależy od rozpatrywanej twarzy; w innych strefach niż pole bitwy i stos liczyć się będzie front face dla wartości many.

Jak działa karta?

Karta jest MDFC: każda strona rozpatrywana jest oddzielnie. Kaldring pozwala raz tej tury zagrać wskazaną kartę z grobu (jako czar lub ziemię, zależnie od wybranej strony), ale musisz przestrzegać normalnych ograniczeń timingowych. {S} to mana ze źródła śnieżnego.

To jest modalna karta dwustronna (MDFC). Przód: "Jorn, Bóg Zimy" — legendarny śnieżny stwór-bóg. Tył: "Kaldring, Laska Mróz" — legendarny śnieżny artefakt. Traktuj każdą stronę osobno, gdy to konieczne. Jeśli wybierasz którąś stronę (np. by grać kartę), rozważ tylko cechy tej strony i zignoruj cechy drugiej strony. Jeżeli efekt pozwala ci zagrać konkretną kartę MDFC (np. z grobu dzięki zdolności Kaldringa), możesz ją zagrać jako czar lub jako ziemię w zależności od tego, którą stronę wybierzesz. Jeżeli efekt pozwala "rzucić" (cast) kartę, nie możesz użyć tej zgody, by zagrać ją jako ziemię — tylko jako czar. Kaldring daje uprawnienie do zagrania tej karty w tej turze; nie zagrywasz jej w trakcie rozwiązywania aktywowanej zdolności. Musisz zachować normalne ograniczenia czasowe (np. czary bez fleszu tylko w twojej głównej fazie, ziemię tylko gdy masz dostępną akcję zagrania ziemi). Jeśli aktywujesz Kaldringa na turze przeciwnika, nie będziesz mógł rzucać czaru bez fleszu ani zagrać ziemi. Jeśli efekt prosi o wybranie nazwy karty MDFC, możesz wybrać nazwę dowolnej z dwóch twarzy; wszystkie odwołania do tej nazwy dotyczą tylko wybranej nazwy. Jeśli jakaś zdolność Jorna odtapowuje go, to może odtapować samego Jorna. Symbol {S} to symbol many śnieżnej: reprezentuje jedną manę pochodzącą ze źródła śnieżnego (może być dowolnego koloru lub bezbarwna). Nie traktuj śniegu jako typu many; efekty które pozwalają traktować dowolną manę jako dowolny typ nie pozwalają zastąpić wymagań {S} maną nie-śnieżną. Jeżeli efekt pozwala ci grać lub rzucać kartę wybraną spośród wielu kart, możesz wybrać MDFC i zagrać tę stronę, która pasuje do kryteriów. Jeżeli karta MDFC nie została zagrana, pozostaje w miejscu, z którego była (np. w grobie) i nie możesz jej zagrać później na tej samej zgodzie, chyba że celujesz w nią ponownie.

Ważne interakcje

Częste pomyłki

Przykład

(Przykład) Aktywujesz zdolność Kaldringa, wskazujesz Jorn, Bóg Zimy w twoim grobie. Zdolność daje ci pozwolenie, żebyś zagrał tę kartę w tej turze. Możesz wybrać, czy zagrać ją jako stwora (przód) czy jako artefakt (tył). Jeśli wybierzesz stronę będącą ziemią (gdyby tył był ziemią), musiałbyś mieć prawo do zagrania ziemi w tej turze. Jeśli wybierzesz stronę będącą czarem, musisz móc rzucić czar zgodnie z normalnymi regułami.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Kaldheim Promos (PKHM)
Data wydania
2021-02-05
Rzadkość
Rare
Artysta
Magali Villeneuve
Mana value
3
Mana cost
—
Power / Toughness
— / —
Layout / frame
modal_dfc / 2015
Foil / nonfoil
foil
Scryfall ID
c0195076-ce62-4a4e-b381-aaf7c009b9ee
Oracle ID
bd43b485-e42e-4c20-adcb-799b0ce18a59
Słowa kluczowe
—
Tożsamość kolorów
{B}{G}{U}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
legendary, snow
Typ promocji
prerelease, datestamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
13 111
Penny rank
10 028
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
231601
Cardmarket ID
535788
Illustration ID
—
Status obrazu
highres_scan

If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

You don't play the card as Kaldring's activated ability is resolving; rather, that ability gives you permission to play that card that turn. You must follow the normal timing permissions and restrictions for the card when you play it. To play a land this way, you must have a land play available. Notably, if you activate Kaldring's ability during an opponent's turn, you won't be able to cast a spell that way unless it has flash and you won't be able to play a land that way at all.

To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

The {S} symbol is a generic mana symbol. It represents a cost that can be paid by one mana that was produced by a snow source. That mana can be any color or colorless.

If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

If you don't end up playing the card, it remains in your graveyard. You can't play it on future turns unless you target it again with Kaldring's ability (or something else lets you play it).

Jorn's triggered ability will untap Jorn itself.

Snow isn't a type of mana. If an effect says you may spend mana as though it were any type, you can't pay for {S} using mana that wasn't produced by a snow source.

A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

Snow is a supertype, not a card type. It has no rules meaning or function by itself, but spells and abilities may refer to it.

Some cards have additional effects for each {S} spent to cast them. You can cast these spells even if you don't spend any snow mana to cast them; their additional effects simply won't do anything.

The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

A snow permanent card is any artifact, creature, enchantment, land, or planeswalker card with the supertype snow.

The Kaldheim set doesn't have any cards with mana costs that include {S}, but some previous sets do. If an effect says such a spell costs {1} less to cast, that reduction doesn't apply to any {S} costs. This is also true for activated abilities that include {S} in their activation costs and effects that reduce those costs.

You'll still pay all costs to cast a spell this way, including any additional costs. You may also pay alternative costs if any are available.

Even though you may play the card, it isn't in your hand, so you can't, for example, discard it or foretell it.

There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

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