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Rafter Demon

RNA (Ravnica Allegiance) · #196 · EN

Rafter Demon

Creature — Demon

Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, if its spectacle cost was paid, each opponent discards a card.
RzadkośćCommon
PLN regular0,17 zł
PLN foil1,27 zł
PLN etched—

Rafter Demon

Stworzenie — Demon

Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, if its spectacle cost was paid, each opponent discards a card.

Jak działa karta?

Możesz zapłacić {3}{B}{R} zamiast normalnego kosztu, jeśli w tej turze dowolny przeciwnik stracił życie. Jeśli zapłacisz koszt spectacle i Rafter Demon wejdzie na pole bitwy, każdy przeciwnik odrzuca kartę.

Rafter Demon ma alternatywny koszt oznaczony jako Spectacle {3}{B}{R}. Warunek spectacl e to: "an opponent lost life this turn" — wystarczy, że w danej turze jakikolwiek przeciwnik stracił życie (np. otrzymał obrażenia, utrata życia z efektu itp.). Nie ma znaczenia, o ile życia stracił ani czy później odzyskał je z powrotem. Jeżeli ten warunek jest spełniony w momencie rzucania, możesz zamiast normalnego kosztu many zapłacić {3}{B}{R}. Kiedy Rafter Demon wchodzi na pole bitwy, sprawdzasz, czy został rzucony przy użyciu tego kosztu spectacle. Jeśli tak, wywołuje się jego drugi efekt: "When this creature enters, if its spectacle cost was paid, each opponent discards a card." — każdy przeciwnik odrzuca kartę. Przy ustalaniu całkowitego kosztu rzucenia najpierw bierzesz koszt, który płacisz (tu koszt spectacle), potem dodajesz opłaty zwiększające koszt i stosujesz obniżki kosztu. Mana value (wiek many) karty pozostaje taka sama niezależnie od sposobu jej rzucenia. W trybie wieloosobowym, jeżeli przeciwnik stracił życie, a potem opuścił grę, nadal można zapłacić spectacle, jeśli to zdarzenie miało miejsce w tej turze.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Przeciwnik A otrzymał 1 punkt obrażeń od twojego zaklęcia na początku tury. Później w tej samej turze chcesz zagrać Rafter Demon. Możesz zapłacić koszt spectacle {3}{B}{R}. Jeśli tak zrobisz i Rafter Demon wejdzie na pole bitwy, każdy przeciwnik (w tym A) musi odrzucić kartę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Ravnica Allegiance (RNA)
Data wydania
2019-01-25
Rzadkość
Common
Artysta
Slawomir Maniak
Mana value
4
Mana cost
{2}{B}{R}
Power / Toughness
4 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
bf8dad4d-bc4f-46fb-892c-dbf6481cdc46
Oracle ID
2e7a03ac-44bb-45f1-b209-85fc3b6e90d3
Słowa kluczowe
Spectacle
Tożsamość kolorów
{B}{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
rakdos
Obramowanie / znacznik
black / —
EDHREC rank
26 023
Penny rank
16 211
Multiverse IDs
457340
Arena ID
69324
MTGO ID
71392
TCGplayer ID
182136
Cardmarket ID
367807
Illustration ID
fd99d8e6-da93-4109-850b-bada142c09e5
Status obrazu
highres_scan

Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.

Damage dealt to a player causes that player to lose that much life.

Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.

In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)

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