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Pelt Collector

GRN (Guilds of Ravnica) · #141 · EN

Pelt Collector

Creature — Elf Warrior

Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has trample.
RzadkośćRare
PLN regular2,32 zł
PLN foil6,29 zł
PLN etched—

Pelt Collector

Istota — Elf Wojownik

Kiedykolwiek inna istota, którą kontrolujesz, wchodzi na pole bitwy lub umiera, jeśli siła tamtej istoty jest większa niż siła tej istoty, połóż na tej istocie znacznik +1/+1.
Dopóki ta istota ma trzy lub więcej znaczników +1/+1, ma trample.

Jak działa karta?

Dostaje +1/+1, gdy inna twoja istota o większej sile wejdzie na pole bitwy lub umrze; przy trzech lub więcej znacznikach zyskuje trample.

Pierwsza ability: Kiedy inna istota, którą kontrolujesz, wchodzi na pole bitwy lub umiera, sprawdź jej siłę i siłę Pelt Collector w odpowiednim momencie. Jeżeli ta inna istota ma większą siłę niż Pelt Collector, wywołuje się zdarzenie, które po rozpatrzeniu daje Pelt Collectorowi jeden znacznik +1/+1. Ważne momenty pomiaru siły: - Dla istot wchodzących na pole bitwy użyj ich siły po zastosowaniu wszystkich statycznych efektów, które ją zmieniają (np. Trostani Discordant). - Dla istot, które umierają, użyj siły, jaką miały ostatnio na polu bitwy. Jeśli w chwili rozwiązywania zdarzenia warunek przestaje być prawdziwy (np. Pelt Collector już ma większą lub równą siłę, albo istota, która wchodziła, opuściła pole bitwy lub zmniejszyła siłę), nie dostanie znacznika. Druga ability: Jeżeli Pelt Collector ma co najmniej trzy znaczniki +1/+1, zyskuje trample (przebicie).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz 1/1 Pelt Collector. Na twoje pole bitwy wchodzi 2/2 istota, więc Pelt Collector dostaje jeden znacznik i staje się 2/2. Jeśli potem inna 2/2 istota wchodzi lub umiera, Pelt Collector nie otrzyma drugiego znacznika, bo w chwili rozwiązywania pierwszego zdarzenia jego siła może już być równa lub większa.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Guilds of Ravnica (GRN)
Data wydania
2018-10-05
Rzadkość
Rare
Artysta
Zoltan Boros
Mana value
1
Mana cost
{G}
Power / Toughness
1 / 1
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
bee125cb-12b9-4f78-8e1d-6018d9c52275
Oracle ID
2348f3d4-02cc-4611-a7e0-b77604d5f2e8
Słowa kluczowe
—
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
15 217
Penny rank
1 740
Multiverse IDs
452891
Arena ID
68602
MTGO ID
69655
TCGplayer ID
176907
Cardmarket ID
364299
Illustration ID
6fa3a89b-2e5a-44be-82c0-b28b20826a40
Status obrazu
highres_scan

To determine if Pelt Collector’s first ability triggers when a creature enters the battlefield, use the creature’s power after applying any static abilities (such as that of Trostani Discordant) that modify its power.

If a creature with power less than or equal to Pelt Collector’s power enters the battlefield or dies, Pelt Collector’s first ability doesn’t trigger at all. You can’t try to raise that creature’s power or lower Pelt Collector’s to get a counter.

As Pelt Collector’s first ability resolves, if the entering creature’s power is no longer greater than Pelt Collector’s power, or if Pelt Collector’s power has been raised to greater than or equal to the power of the creature that died, Pelt Collector doesn’t get a +1/+1 counter. Notably, this means that if Pelt Collector is still a 1/1 creature and two 2/2 creatures die, it only gets one +1/+1 counter as the first triggered ability resolves, and it will be too big to get a counter as the second triggered ability resolves.

If Pelt Collector’s power becomes less than 0, a creature with 0 power (or with power less than 0 but still greater than Pelt Collector’s power) entering the battlefield or dying will cause its first ability to trigger.

To determine if Pelt Collector’s first ability triggers when a creature dies, use its power as it last existed on the battlefield.

If Pelt Collector is dealt lethal damage at the same time as a larger creature you control, they’re destroyed at the same time. Pelt Collector won’t get an additional +1/+1 from its ability in time to save it.

If the entering creature leaves the battlefield while Pelt Collector’s triggered ability is on the stack, use its power as it last existed on the battlefield to determine whether Pelt Collector gets a +1/+1 counter.

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