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Guile

MM2 (Modern Masters 2015) · #46 · EN

Guile

Creature — Elemental Incarnation

This creature can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
RzadkośćRare
PLN regular1,84 zł
PLN foil6,12 zł
PLN etched—

Guile

Stwór — Żywiołak Uosobienie

Ten stwór nie może być zablokowany, chyba że przez trzy lub więcej stworów.
Jeżeli zaklęcie lub zdolność, które kontrolujesz, miałyby skontrrować zaklęcie, zamiast tego wygnaj to zaklęcie, a następnie możesz zagrać tę kartę, nie płacąc jej kosztu many.
Gdy Guile zostaje umieszczony w cmentarzu z dowolnego miejsca, przetasuj go do biblioteki jego właściciela.

Jak działa karta?

Ten stwór wymaga trzech blockerów, żeby go zablokować; gdy twoje działanie skontruje czyjeś zaklęcie, zamiast tego zostanie ono wygnane i możesz je zagrać za darmo; gdy trafi do cmentarza, tasuje się z powrotem do biblioteki właściciela.

Pierwsza linia zmusza atakującego (lub właściciela tego stwora) do posiadania co najmniej trzech blokujących stworów, żeby mogło nastąpić zablokowanie. Druga linia zastępuje efekt kontrujący: zamiast zostać skontruowane, zaklęcie zostaje wygnane, a jego kontroler (ty) może je natychmiast zagrać bez płacenia kosztu many; jeśli nie zagrasz go od razu, pozostaje wygnane i nie wraca. Trzecia linia jest zdolnością wyzwalającą, która uruchamia się, gdy Guile trafi do cmentarza z dowolnego miejsca i po rozpatrzeniu tasuje go z powrotem do biblioteki właściciela.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli twoje zaklęcie miało zostać skontruowane, zamiast tego zostanie wygnane i możesz je od razu zagrać bez płacenia many; jeśli zrezygnujesz, pozostanie wygnane.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Modern Masters 2015 (MM2)
Data wydania
2015-05-22
Rzadkość
Rare
Artysta
Zoltan Boros & Gabor Szikszai
Mana value
6
Mana cost
{3}{U}{U}{U}
Power / Toughness
6 / 6
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
b9021f91-0b92-44ff-9ccb-bcf1e81232c2
Oracle ID
591bbf84-259d-4885-8b5f-b29c04222d41
Słowa kluczowe
—
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
11 859
Penny rank
8 064
Multiverse IDs
397696
Arena ID
—
MTGO ID
57052
TCGplayer ID
98761
Cardmarket ID
282902
Illustration ID
c8f3ee13-abd2-4871-b537-d48be9231f3a
Status obrazu
highres_scan

Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.

Guile's second ability replaces "counter [a certain spell]" with "exile [a certain spell] and you may cast it without paying its mana cost." You have the option to cast it immediately upon its exile. If you choose not to, it remains exiled and you don't get another chance to cast it. If the spell or ability that tried to counter the spell has additional effects, it then continues to resolve.

If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.

A spell exiled this way was never actually countered.

Exiling the spell is mandatory. Casting it is not.

If a spell or ability you control attempts to counter a spell that can't be countered, it doesn't. Since the spell wouldn't be countered, Guile's ability has no effect on it. The spell will continue to resolve normally.

The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.

If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.

Pełny rekord źródłowy JSON
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