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Wound Reflection

SHM (Shadowmoor) · #81 · EN

Wound Reflection

Enchantment

At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.
RzadkośćRare
PLN regular26,39 zł
PLN foil67,39 zł
PLN etched—

Odbicie Ran (Wound Reflection)

Urok

Na początku każdego etapu końcowego każdy przeciwnik traci życie równe życiu, które utracił w tej turze. (Obrażenia powodują utratę życia.)

Jak działa karta?

Na końcu tury każdy przeciwnik traci tyle życia, ile utracił w tej turze (liczy się utrata życia, niezależnie od późniejszego zysku).

Na początku każdego etapu końcowego każdej tury zdolność sprawdza, ile życia każdy z twoich przeciwników utracił w tej turze, a następnie powoduje, że każdy z nich traci tyle życia. To liczenie obejmuje wszelkie źródła utraty życia i nie wymaga, by Odbicie Ran było na polu bitwy w momencie tej utraty życia. Zyskanie życia po tej utracie nie zmienia tego, ile życia zostanie ponownie utracone.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli w swojej turze przeciwnik stracił 3 życia z obrażeń i potem zyskał 2 życia, na początku etapu końcowego Odbicie Ran spowoduje, że straci on 3 życia.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Shadowmoor (SHM)
Data wydania
2008-05-02
Rzadkość
Rare
Artysta
Terese Nielsen & Ron Spencer
Mana value
6
Mana cost
{5}{B}
Power / Toughness
— / —
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
b8cf8332-0ff2-40c5-980a-6f6be690fad0
Oracle ID
b09206a4-8b73-4125-8b79-53f6fd511b16
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
1 988
Penny rank
11 452
Multiverse IDs
146762
Arena ID
—
MTGO ID
29509
TCGplayer ID
18852
Cardmarket ID
19095
Illustration ID
0fce1cc5-4a48-4baa-abc2-0bf2ec94ce4f
Status obrazu
highres_scan

When Wound Reflection's ability resolves, it checks how much life each opponent lost over the course of the turn, then it causes that opponent to lose that much life. It doesn't matter how the opponent lost life or who caused it. It also doesn't matter if Wound Reflection wasn't on the battlefield at the time some or all of the life was lost.

Wound Reflection's ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with but Wound Reflection's ability will still cause that player to lose 4 life.

If Wound Reflection's ability resolves, then an opponent loses life later in the same turn, that life loss is never counted by Wound Reflection.

Multiple Wound Reflections each trigger separately. For example, if an opponent lost 1 life, the first one's triggered ability to resolve causes them to lose another 1 life. Since they've now lost 2 life, the next triggered ability causes them to lose 2 life, and the next 4, and so on.

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