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Garland, Royal Kidnapper

FIC (Final Fantasy Commander) · #442 · EN

Garland, Royal Kidnapper

Legendary Creature — Human Knight

When Garland enters, target opponent becomes the monarch.
Whenever an opponent becomes the monarch, gain control of target creature that player controls for as long as they're the monarch.
Creatures you control but don't own get +2/+2 and can't be sacrificed.
RzadkośćRare
PLN regular44,97 zł
PLN foil40,03 zł
PLN etched—

Garland, Królewski Porywacz (Garland, Royal Kidnapper)

Legendarny stwór — Człowiek Rycerz

Gdy Garland wchodzi na pole bitwy, wskazany przeciwnik staje się monarchą.
Za każdym razem, gdy przeciwnik staje się monarchą, zdobądź kontrolę nad wskazanym stworzeniem kontrolowanym przez tego gracza tak długo, jak ten gracz jest monarchą.
Stwory, które kontrolujesz, ale których nie jesteś właścicielem, otrzymują +2/+2 i nie można ich poświęcić.

Jak działa karta?

Po wejściu Garland uczyni wskazanego przeciwnika monarchą. Gdy przeciwnik staje się monarchą, możesz przejąć kontrolę nad jego stworzeniem na czas bycia monarchą; stwory, które kontrolujesz, ale nie są twoją własnością, otrzymują +2/+2 i nie można ich poświęcić.

Gdy Garland wchodzi na pole bitwy, wskazany przeciwnik natychmiast staje się monarchą. To może spowodować wyzwolenie drugiej zdolności — za każdym razem, gdy jakiś przeciwnik staje się monarchą, możesz zdobyć kontrolę nad wskazanym stworzeniem, które ten gracz kontroluje; ta kontrola trwa tylko dopóki ten gracz jest monarchą. Trzecia linia daje stałą premię +2/+2 stwom, które kontrolujesz, ale których nie jesteś właścicielem, i uniemożliwia ich poświęcanie z dowolnej przyczyny (w tym jako koszt). Zdolności związane z byciem monarchą są niezależne i mogą się wyzwalać oraz iść na stos niezależnie od kart; jeśli monarcha zmieni się przed rozstrzygnięciem wyzwalacza, efekty zależne od tego stanu mogą nie zaistnieć.

Ważne interakcje

Częste pomyłki

Przykład

Gdy Garland wchodzi na pole, wskazujesz przeciwnika A, który staje się monarchą; wyzwalacz "gdy przeciwnik staje się monarchą" trafia na stos i po rozwiązaniu przejmujesz kontrolę nad wskazanym stworzeniem, dopóki ten przeciwnik jest monarchą.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Final Fantasy Commander (FIC)
Data wydania
2025-12-05
Rzadkość
Rare
Artysta
David Rapoza
Mana value
4
Mana cost
{2}{U}{B}
Power / Toughness
3 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
b81c3f08-9319-4265-a75b-5b12b09aba89
Oracle ID
ab914053-4384-415f-b1e8-09fecb5a30b8
Słowa kluczowe
—
Tożsamość kolorów
{B}{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
mtgo, paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary, inverted
Typ promocji
ffi, universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / triangle
EDHREC rank
12 111
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
656874
Cardmarket ID
851599
Illustration ID
c5b89aa3-ab8b-4b52-9fe6-1e4b4a061296
Status obrazu
highres_scan

If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

While Garland's second ability is on the stack, if that opponent stops being the monarch before it resolves, you won't gain control of the target creature at all.

If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

While Garland is on the battlefield, creatures you control but don't own can't be sacrificed for any reason. If an effect instructs you to sacrifice one of them, you can't and it remains on the battlefield. You also can't sacrifice one of them to pay a cost that requires you to sacrifice a creature.

The game starts with no monarch. As a player becomes the monarch, the current monarch (if any) ceases being the monarch. There is never more than one monarch at a time.

If an effect instructs you to sacrifice a creature and you control any creatures other than ones you control but don't own, you must sacrifice one of those other creatures. You can't try to sacrifice a creature you control but don't own.

The owner of a token is the player who created that token or, in the case of a resolving copy of a permanent spell that became a token, the player who controlled that spell as it resolved.

There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

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