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Warlock Class

AFR (Adventures in the Forgotten Realms) · #125 · EN

Warlock Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
{1}{B}: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{6}{B}: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
RzadkośćUncommon
PLN regular0,87 zł
PLN foil1,57 zł
PLN etched—

Klasa: Warlock (Warlock Class)

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
{1}{B}: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{6}{B}: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Jak działa karta?

Klasa zaczyna na poziomie 1. Jeśli w turze zginęła jakaś istota, na końcu tury każdy przeciwnik traci 1 życie. Możesz aktywować {1}{B}, by podnieść do poziomu 2 — wtedy, gdy stanie się poziomem 2, oglądasz 3 górne karty, bierzesz jedną do ręki, resztę do grobu. Możesz aktywować {6}{B}, by podnieść do poziomu 3 — wtedy na końcu tury każdy przeciwnik traci życie równe życiu, które już stracili w tej turze.

(Zyskaj następny poziom jako sorcery, aby dodać jego zdolność.)
Na początku twojego końcowego etapu, jeśli jakaś istota zginęła w tym turze, każdy z przeciwników traci 1 życie.
{1}{B}: Poziom 2
Gdy ta Klasa staje się poziomem 2, spójrz na trzy górne karty swojej biblioteki. Włóż jedną z nich do ręki, a pozostałe do twojego cmentarza.
{6}{B}: Poziom 3
Na początku twojego końcowego etapu każdy z przeciwników traci tyle życia, ile stracili w tej turze. (Obrażenia powodują utratę życia.)

Częste pomyłki

Przykład

Przykład: Masz Warlock Class na polu i w tej turze jakaś istota zginęła — na początku twojego końcowego etapu zdolność wyzwoli się i każdy przeciwnik straci 1 życie.
Przykład zdobywania poziomu: Zapłać {1}{B} (jako aktywowaną zdolność). To jest aktywność używająca stosu; przeciwnik może odpowiedzieć. Gdy zdolność rozwiąże się, Warlock Class staje się poziomem 2 i zyskuje zdolność z poziomu 2.
Przykład poziomu 3: Jeśli zapłacisz {6}{B} i Klasa stanie się poziomem 3, to na początku końcowego etapu każdy przeciwnik straci życie równe życiu, które już stracił w tej turze (np. jeśli otrzymał 3 obrażenia i stracił 3 życia, straci kolejne 3).

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Adventures in the Forgotten Realms (AFR)
Data wydania
2021-07-23
Rzadkość
Uncommon
Artysta
Kieran Yanner
Mana value
1
Mana cost
{B}
Power / Toughness
— / —
Layout / frame
class / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
b7faf899-96b7-454e-b634-6684c2d72f26
Oracle ID
766c2c67-d1ee-44ff-b9bb-355361646ef1
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
7 238
Penny rank
5 349
Multiverse IDs
527412
Arena ID
77230
MTGO ID
91752
TCGplayer ID
243330
Cardmarket ID
571499
Illustration ID
d0b9bb50-cdcc-4c61-88a6-72c915c09279
Status obrazu
highres_scan

Gaining a level won't remove abilities that a Class had at a previous level.

Warlock Class does not need to have been on the battlefield when the creature died for its first ability. For example, if a creature died in combat and you cast Warlock Class in your second main phase, the ability will trigger at the beginning of your end step.

Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

Warlock Class's first ability will trigger only once during your end step, no matter how many creatures died this turn. However, if no creatures have died so far this turn as the end step begins, the ability won't trigger at all. It's not possible to cause a creature to die during the end step in time to have the ability trigger.

Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

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