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Keeper of the Quiet Hour

FRA (Reality Fracture) · #171 · EN

Keeper of the Quiet Hour

Artifact Creature — Chimera

When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Late at night it searches for students congregating where they shouldn't be.
RzadkośćCommon
PLN regular0,09 zł
PLN foil0,39 zł
PLN etched—

Strażnik Cichej Godziny (Keeper of the Quiet Hour)

Artefakt — Istota (Chimera)

Kiedy ta istota wchodzi, empower Jace 2. (Połóż dwa żetony lojalności na żetonie Jace, którym kontrolujesz. Jeśli nie kontrolujesz takiego, najpierw stwórz niebieski żeton planeswalkera Jace z "[-1]: Surveil 1" i "[-3]: Dobierz kartę.")

Jak działa karta?

Wejście tej istoty tworzy (jeśli trzeba) żeton planeswalkera Jace z 0 lojalności i umiejętnościami "[-1]: Surveil 1" i "[-3]: Dobierz kartę", a następnie kładziesz na posiadanym żetonie Jace dwa żetony lojalności. Jeśli masz już żeton Jace, nie tworzysz nowego; jeśli masz kilka, wybierasz jeden z nich.

Gdy ta istota wchodzi na pole bitwy, wyzwalasz efekt "empower Jace 2". Empower Jace 2 oznacza: "Połóż dwa żetony lojalności na żetonie planeswalkera Jace, którym kontrolujesz. Jeśli nie kontrolujesz takiego żetonu, najpierw stwórz niebieski żeton planeswalkera Jace o 0 lojalności z umiejętnościami '[-1]: Surveil 1' oraz '[-3]: Dobierz kartę.'"

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Gdy Strażnik Cichej Godziny wchodzi na pole bitwy i nie masz żetonu Jace, najpierw tworzysz niebieski żeton Jace z 0 lojalności i podanymi umiejętnościami, a następnie kładziesz na nim dwa żetony lojalności (będzie miał 2). Jeśli już kontrolujesz jeden lub więcej żetonów Jace, nie tworzysz nowego; wybierasz istniejący żeton Jace i kładziesz na nim dwa żetony lojalności.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Reality Fracture (FRA)
Data wydania
2026-10-02
Rzadkość
Common
Artysta
John Tedrick
Mana value
3
Mana cost
{3}
Power / Toughness
3 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
b6331218-dbb8-44a9-8ba5-5fb1ab41c5c0
Oracle ID
ecdfee75-15fd-41ea-89d4-4bfc1fa4d032
Słowa kluczowe
Surveil, Empower Jace
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
23 925
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
156048
TCGplayer ID
715936
Cardmarket ID
907319
Illustration ID
775a4b14-ee67-4d62-92b4-238ea089252c
Status obrazu
highres_scan

Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.

If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.

To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[−1]: Surveil 1," and "[−3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.

Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.

Pełny rekord źródłowy JSON
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