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Calcite Snapper

WWK (Worldwake) · #25 · EN

Calcite Snapper

Creature — Turtle

Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
RzadkośćCommon
PLN regular0,39 zł
PLN foil1,75 zł
PLN etched—

Kalcytowy żółw (Calcite Snapper)

Stwór — Żółw

Całun (Shroud) (Ten stwór nie może być celem czarów ani zdolności.)
Landfall — Za każdym razem, gdy na pole bitwy wchodzi ląd, który kontrolujesz, możesz zamienić siłę i wytrzymałość tego stwora do końca tury.

Jak działa karta?

Ma Całun (nie może być celem). Gdy wchodzi ląd, możesz zamienić jego siłę i wytrzymałość do końca tury.

Pierwsza linia to słowo kluczowe Całun (Shroud): karta nie może być celem czarów ani zdolności. Druga linia to zdolność Landfall: za każdym razem, gdy na pole bitwy wchodzi ląd, który kontrolujesz, możesz zamienić siłę i wytrzymałość tego stwora do końca tury. Zamiana następuje po innych efektach modyfikujących siłę/wytrzymałość i można ją wykonać wielokrotnie — parzysta liczba zamian przywraca poprzednie wartości.

Ważne interakcje

Częste pomyłki

Przykład

Gdy grasz ląd z ręki, wyzwala się Landfall i możesz zamienić siłę i wytrzymałość Kalcytowego żółwia na tę turę; jeśli miał 2/4, stanie się 4/2 do końca tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Worldwake (WWK)
Data wydania
2010-02-05
Rzadkość
Common
Artysta
David Palumbo
Mana value
3
Mana cost
{1}{U}{U}
Power / Toughness
1 / 4
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
aec0c914-1188-45c9-a68c-c3b915dbebf7
Oracle ID
36593200-e53c-46e4-a04e-8deec8273c65
Słowa kluczowe
Shroud, Landfall
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
22 875
Penny rank
12 060
Multiverse IDs
191569
Arena ID
—
MTGO ID
35533
TCGplayer ID
34344
Cardmarket ID
22165
Illustration ID
1e65ad47-57b4-4855-b15c-b23a6396273e
Status obrazu
highres_scan

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

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