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Agent of the Shadow Thieves

CLB (Commander Legends: Battle for Baldur's Gate) · #493 · EN

Agent of the Shadow Thieves

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Your skill, dexterity, and moral flexibility make you a valuable asset to your guild.
RzadkośćUncommon
PLN regular—
PLN foil—
PLN etched1,86 zł

Agent Złodziei Cieni (Agent of the Shadow Thieves)

Legendarny enchantment — Background

Stwory dowódców, które posiadasz, mają „Za każdym razem, gdy ten stwór atakuje gracza, jeśli żaden z przeciwników nie ma więcej punktów życia niż ten gracz, połóż na tym stworu znacznik +1/+1. Ten stwór zyskuje zabójcze obrażenia (deathtouch) i niezniszczalność (indestructible) do końca tury.”

Jak działa karta?

Nadaje twoim dowódcom-stworom zdolność: przy ataku, gdy żaden przeciwnik atakowanego gracza nie ma więcej życia, ten atakujący zyskuje znacznik +1/+1, zabójcze obrażenia i niezniszczalność do końca tury.

Ta karta daje twoim dowódcom-stworom zdolność wyzwalaną przy ataku: gdy taki stwór atakuje gracza, porównuje się punkty życia tego atakowanego gracza z punktami życia jego przeciwników; jeśli żaden przeciwnik nie ma więcej życia, na atakującym kładziony jest znacznik +1/+1 i staje się on zabójczy oraz niezniszczalny do końca tury. Zdolność sprawdza życie przeciwników atakowanego gracza, a nie życie atakującego. Jeśli masz więcej niż jednego dowódcę-stwora, każdy z nich otrzyma tę zdolność.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli twój dowódca-stwór atakuje gracza mającego 12 punktów życia, a żaden z jego przeciwników nie ma więcej niż 12 punktów, ten dowódca otrzymuje znacznik +1/+1 i zyskuje zabójcze obrażenia oraz niezniszczalność do końca tury.

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Set
Commander Legends: Battle for Baldur's Gate (CLB)
Data wydania
2022-06-10
Rzadkość
Uncommon
Artysta
Clare Wong
Mana value
2
Mana cost
{1}{B}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
Scryfall ID
ae796b5c-1979-4dd2-9539-4b9e18903834
Oracle ID
b2142d8b-ea53-443e-bd60-9e70d9da9bd7
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
etched
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary, inverted, etched
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
5 481
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
659960
Illustration ID
748556a0-afa1-4c9b-b4ce-bc21ee985d7b
Status obrazu
highres_scan

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

You can choose two commanders that are the same color or colors.

The ability granted by Agent of the Shadow Thieves is looking to see if any of the attacking player's opponents have a higher life total than that defending player. The attacking player's life total is not included in this comparison.

Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

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