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Teferi's Realm

VIS (Visions) · #44 · EN

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
"Fire is dead. Water has killed him."
—From *The Stories of Nature*
RzadkośćRare
PLN regular9,13 zł
PLN foil—
PLN etched—

Kraina Teferiego (Teferi's Realm)

World Enchantment

Na początku upkeepu każdego gracza, ten gracz wybiera: artifact, creature, land lub non‑Aura enchantment. Wszystkie nontoken permanenty tego typu fazują poza. (Gdy są fazowane poza, są traktowane jakby nie istniały. Każdy z nich fazuje z powrotem przed odtapowaniem jego kontrolera podczas jego następnego etapu untap.)

Jak działa karta?

Na początku upkeepu każdego gracza ten gracz wybiera typ (artifact, creature, land lub non‑Aura enchantment). Wszystkie nontoken permanenty tego typu fazują poza; są traktowane jakby nie istniały. Zfazują z powrotem przed odtapowaniem kontrolera w jego następnym etapie untap.

At the beginning of each player's upkeep, that player chooses one of the four options: artifact, creature, land, or non‑Aura enchantment. All nontoken permanents of the chosen type phase out. "Phase out" means they are removed from the battlefield in a special way: while phased out they are treated as though they don't exist (they can't be targeted, affected, or seen by effects that look at the battlefield). Each such permanent will phase in again before its controller untaps during that controller's next untap step. Teferi's Realm ma supertype World — gdy inny światowy permanent wchodzi na pole bitwy, istniejące world permanenty trafiają do swoich właścicieli do grobu zgodnie z regułą "world rule". Teferi's Realm może sam zostać wybrany, jeśli wybierzesz "non‑Aura enchantment"; wtedy (jeśli nie jest tokenem) zfazuje poza i przestanie wpływać, dopóki nie zfazuje z powrotem.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Na początku twojego upkeepu wybierasz "creature". Wszystkie nontoken stworzenia na polu bitwy fazują poza. Jeden z twoich stwórców fazuje z powrotem przed twoim następnym untap step i wtedy możesz go odtapować według normalnych zasad untapu.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Visions (VIS)
Data wydania
1997-02-03
Rzadkość
Rare
Artysta
Alan Rabinowitz
Mana value
3
Mana cost
{1}{U}{U}
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
nonfoil
Scryfall ID
aba3e4ea-2241-4f1e-a46b-70f512fe729e
Oracle ID
9851d934-2e07-49c8-b08b-15f96d0f3f0c
Słowa kluczowe
—
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Reserved List, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
23 377
Penny rank
—
Multiverse IDs
3651
Arena ID
—
MTGO ID
7753
TCGplayer ID
5942
Cardmarket ID
8445
Illustration ID
eb58f83a-e9ba-42e6-a1f9-474c871ec248
Status obrazu
highres_scan

This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.

Can affect itself if you choose "non-Aura enchantment".

Does not affect token permanents, only cards.

Pełny rekord źródłowy JSON
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