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Dreadhorde Invasion

PWAR (War of the Spark Promos) · #86p · EN

Dreadhorde Invasion

Enchantment

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
RzadkośćRare
PLN regular2,84 zł
PLN foil10,97 zł
PLN etched—

Dreadhorde Invasion

Enchantment (Aura)

Na początku twojego utrzymania tracisz 1 punkt życia i Gromadzenie (Amass) Zombie 1. (Połóż znacznik +1/+1 na Armii, którą kontrolujesz. Staje się także Zombie. Jeśli nie kontrolujesz Armii, najpierw stwórz czarny żeton stwora Armii Zombie 0/0.)
Za każdym razem, gdy żeton Zombie, który kontrolujesz, o mocy 6 lub większej atakuje, otrzymuje lifelink do końca tury.

Jak działa karta?

Na początku tury tracisz 1 życie i Gromadzenie (Amass) Zombie 1; duże żetony Zombie, które atakują (moc ≥6), otrzymują lifelink do końca tury.

Na początku twojego utrzymania tracisz 1 punkt życia i Gromadzenie (Amass) Zombie 1 — to tworzy żeton Armii Zombie 0/0, jeśli nie kontrolujesz Armii, a następnie kładziesz jeden znacznik +1/+1 na wybraną Armię, która staje się też Zombie, jeśli już nie była. Druga zdolność obserwuje atakujące żetony Zombie, a gdy żeton Zombie, którym kontrolujesz, ma moc 6 lub większą w chwili ataku, otrzymuje lifelink do końca tury. Efekty zmieniające moc po tym sprawdzeniu nie zmieniają tego przyznania lifelinku.

Ważne interakcje

Częste pomyłki

Przykład

Na początku twojego utrzymania tracisz 1 życie i Gromadzenie (Amass) Zombie 1; jeśli nie masz Armii, stworzysz żeton Armii Zombie 0/0, a potem położysz na nim znacznik +1/+1.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
War of the Spark Promos (PWAR)
Data wydania
2019-05-03
Rzadkość
Rare
Artysta
Stanton Feng
Mana value
2
Mana cost
{1}{B}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
a94e64dc-b8d6-42a2-a060-8319aaa50f6c
Oracle ID
01deabbb-af6a-4998-99a7-35b7cfa9ef77
Słowa kluczowe
Amass
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
setpromo, promopack, stamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
1 366
Penny rank
2 328
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
200246
Cardmarket ID
404744
Illustration ID
5834582c-40dc-431f-aa6b-c14902ca312d
Status obrazu
highres_scan

Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.

Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.

To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

If the token's power changes later in the turn after it has attacked, including while Dreadhorde Invasion's second ability is on the stack, it won't cause the token to gain or lose lifelink.

The power of the Zombie token is checked only immediately after it attacks. Any other abilities that trigger when creatures you control attack won't have resolved yet.

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