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Single Combat

Single Combat

Sorcery

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Some fight to destroy their enemies. Some fight to destroy themselves.
PLN regular
PLN foil6,36 zł
PLN etched
Set
Fallout (PIP)
Data wydania
2024-03-08
Rzadkość
Rare
Artysta
Josh Hass
Mana value
5.000
Mana cost
{3}{W}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
a4b88918-d819-4dc9-ac6c-48c3b1f67092
Oracle ID
822ef47e-3f1b-40a6-8c5c-fea3d7deba5b

As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.

In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

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