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Nissa, Worldsoul Speaker

DRC (Aetherdrift Commander) · #13 · EN

Nissa, Worldsoul Speaker

Legendary Creature — Elf Druid

Landfall — Whenever a land you control enters, you get {E}{E} (two energy counters).
You may pay eight {E} rather than pay the mana cost for permanent spells you cast.
"Zendikar still seems so far off, but Chandra is my home."
RzadkośćRare
PLN regular1,01 zł
PLN foil—
PLN etched—

Nissa, Worldsoul Speaker

Legendarny stwór — Elf Druid

Landfall (Landfall) — Za każdym razem, gdy wchodzi na pole bitwy ląd, który kontrolujesz, dostajesz {E}{E} (dwa znaczniki energii).
Możesz zapłacić osiem {E} zamiast kosztu many za zaklęcia będące permanentami, które rzucasz.

Jak działa karta?

Gdy wchodzi ląd, dostajesz dwa znaczniki energii. Możesz zapłacić osiem {E} zamiast kosztu many, rzucając permanenty.

Za każdym razem, gdy wchodzi na pole bitwy ląd, który kontrolujesz, dostajesz {E}{E} — czyli dwa znaczniki energii. Możesz zamiast płacić koszt many przy rzucaniu zaklęć będących permanentami zapłacić osiem {E}. Energia to zasób śledzony oddzielnie od many; płacisz ją poprzez tracenie znaczników energii.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli w Twojej turze zagrałeś Ląd i wchodzi on na pole bitwy, dostajesz {E}{E}. Później możesz zapłacić osiem {E}, aby zamiast kosztu many rzucić permanent, jeśli masz tyle znaczników energii.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Aetherdrift Commander (DRC)
Data wydania
2025-02-14
Rzadkość
Rare
Artysta
Magali Villeneuve
Mana value
4
Mana cost
{3}{G}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
a471b306-4941-4e46-a0cb-d92895c16f8a
Oracle ID
00037840-6089-42ec-8c5c-281f9f474504
Słowa kluczowe
Landfall
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary
Typ promocji
—
Watermark
desparked
Obramowanie / znacznik
black / oval
EDHREC rank
7 501
Penny rank
—
Multiverse IDs
692174
Arena ID
—
MTGO ID
137223
TCGplayer ID
615195
Cardmarket ID
807933
Illustration ID
7106ab4f-bd3e-4d2a-ba9c-7f223b5a0b7f
Status obrazu
highres_scan

Some spells and abilities which give you {E} or say you “may pay” some amount of {E} require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any {E} from it, and you won’t get the chance to pay any {E} for its effects even if you want to.

Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

Some spells and abilities say that you “may pay” a certain amount of {E}, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay {E}, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

Some spells and abilities say that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

{E} is the energy symbol. It represents one energy counter.

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