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Recurring Insight

MSC (Marvel Super Heroes Commander) · #154 · EN

Recurring Insight

Sorcery

Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
On trial for sparing Galactus, Reed Richards found a cosmic truth and an unexpected ally.
RzadkośćRare
PLN regular1,01 zł
PLN foil—
PLN etched—

Powtarzający się wgląd (Recurring Insight)

Czar — Zaklęcie

Dobierz tyle kart, ile kart znajduje się na ręce wskazanego przeciwnika.
Odbicie (Rebound) (Jeśli rzuciłeś ten czar z ręki, wygnaj go, gdy się rozwiązuje. Na początku swojej następnej fazy utrzymania możesz rzucić tę kartę z wygnania bez płacenia jej kosztu many.)

Jak działa karta?

Dobierasz tyle kart, ile kart ma wskazany przeciwnik. Jeśli rzuciłeś to z ręki, zostanie wygnane i możesz rzucić je ponownie na początku swojej następnej fazy utrzymania bez płacenia kosztu many (Odbicie).

Rzucając ten czar dobierasz tyle kart, ile kart ma wskazany przeciwnik na ręce. Jeśli rzuciłeś go z ręki, po rozwiązaniu zostanie wygnany zamiast trafić do cmentarza, a na początku twojej następnej fazy utrzymania możesz rzucić go ponownie z wygnania bez płacenia kosztu many. Jeśli został rzucony z innego miejsca niż ręka, Odbicie nie działa. Jeśli przy ponownym rzuceniu wybierzesz, żeby nie rzucać albo nie możesz tego zrobić, karta pozostaje wygnana.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz ten czar mając przeciwnika z pięcioma kartami na ręce: dobierasz pięć kart; na początku swojej następnej fazy utrzymania możesz rzucić go ponownie z wygnania bez kosztu many.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Marvel Super Heroes Commander (MSC)
Data wydania
2026-06-26
Rzadkość
Rare
Artysta
Gintas Galvanauskas
Mana value
6
Mana cost
{4}{U}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
a3b0c460-1a5f-4e22-a594-34905117169c
Oracle ID
c6815bbb-24a5-4c9f-bf30-6190bc766d05
Słowa kluczowe
Rebound
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
surgefoil, universesbeyond
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
9 867
Penny rank
16 225
Multiverse IDs
—
Arena ID
—
MTGO ID
150777
TCGplayer ID
697562
Cardmarket ID
891828
Illustration ID
2940f34a-fdf1-461f-80e0-9a49b1133a8a
Status obrazu
highres_scan

If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.

At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).

If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).

If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).

Rebound will have no effect on copies of spells because you don’t cast them from your hand.

If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.

If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.

If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.

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