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Bear Umbra

WOC (Wilds of Eldraine Commander) · #121 · EN

Bear Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
RzadkośćRare
PLN regular31,90 zł
PLN foil—
PLN etched—

Umbra Niedźwiedzia (Bear Umbra)

Zaczarowanie — Aura

Zaczaruj stwora
Zaczarowany stwór otrzymuje +2/+2 i ma „Za każdym razem, gdy ten stwór atakuje, odkręć wszystkie lądy, które kontrolujesz.”
Zbroja umbry (Umbra armor) (Jeśli zaczarowany stwór miałby zostać zniszczony, zamiast tego usuń z niego wszystkie obrażenia i zniszcz tę Aurę.)

Jak działa karta?

Aura dająca zaczarowanemu stworowi +2/+2 i zdolność odkręcania wszystkich twoich lądów przy ataku; ma też zbroję umbry, która ratuje stwora zamiast niego zniszczyć.

To Aura, którą przyczepiasz do wybranego stwora. Zaczarowany stwór otrzymuje +2/+2 i zyskuje zdolność, że za każdym razem, gdy atakuje, odkręcasz wszystkie swoje lądy. Zbroja umbry (Umbra armor) zastępuje zniszczenie zaczarowanego stwora: jeśli miałby zostać zniszczony, usuń wszystkie obrażenia z niego i zamiast tego zniszcz tę Aurę. Zbroja umbry działa niezależnie od tego, dlaczego stwór miałby zostać zniszczony, ale nie zadziała przy innych przyczynach trafienia na cmentarz (np. poświęcenie, reguła legendy).

Ważne interakcje

Częste pomyłki

Przykład

Na polu masz Aurarę Umbra Niedźwiedzia przyczepioną do twojego stwora 2/2; stwór staje się 4/4. Gdy tym stworem atakujesz, odkręcasz wszystkie swoje lądy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Wilds of Eldraine Commander (WOC)
Data wydania
2023-09-08
Rzadkość
Rare
Artysta
Howard Lyon
Mana value
4
Mana cost
{2}{G}{G}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
9fe8f2a7-70cd-41e9-b87d-16dc44c21537
Oracle ID
44661108-d72f-4d02-9303-7e4b0ecf7e9c
Słowa kluczowe
Umbra armor, Enchant
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
906
Penny rank
11 056
Multiverse IDs
633347
Arena ID
—
MTGO ID
117160
TCGplayer ID
513707
Cardmarket ID
730095
Illustration ID
0c6d36e6-0c74-4bda-9be2-5cc7309c0a86
Status obrazu
highres_scan

Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.

If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.

If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.

Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.

If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.

Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.

Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.

If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.

Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.

When the enchanted creature attacks, all lands controlled by that creature's controller (who is not necessarily the Aura's controller) untap.

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