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Abyssal Persecutor

PZ1 (Legendary Cube Prize Pack) · #38 · EN

Abyssal Persecutor

Creature — Demon

Flying, trample
You can't win the game and your opponents can't lose the game.
His slaves crave death more than they desire freedom. He denies them both.
RzadkośćMythic
PLN regular—
PLN foil—
PLN etched—

Prześladowca Otchłani (Abyssal Persecutor)

Stwór — Demon

Latanie (Flying), Tratowanie (Trample)
Nie możesz wygrać gry i twoi przeciwnicy nie mogą przegrać gry.

Jak działa karta?

Stwór z Latanie (Flying) i Tratowanie (Trample) który uniemożliwia tobie wygraną i uniemożliwia przeciwnikom przegraną, dopóki go kontrolujesz.

To duży stwór z Latanie (Flying) i Tratowanie (Trample). Jego tekst zakazuje tobie wygrania gry i zabrania twoim przeciwnikom przegrania gry, dopóki kontrolujesz tego stwora. Inne sposoby zakończenia gry (np. poddanie się, kara turniejowa, brak czasu w Magic Online) nadal działają, a jeśli Prześladowca opuści pole bitwy i przeciwnik ma 0 lub mniej życia, ten przeciwnik przegra natychmiast.

Ważne interakcje

Częste pomyłki

Przykład

Zablokowałeś nim atak i Prześladowca przeżył; mimo że przeciwnik ma 0 życia, dopóki kontrolujesz Prześladowcę, przeciwnik nie przegra gry.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Legendary Cube Prize Pack (PZ1)
Data wydania
2015-11-18
Rzadkość
Mythic
Artysta
Chippy
Mana value
4
Mana cost
{2}{B}{B}
Power / Toughness
6 / 6
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
9b4a3f7a-9c66-46b7-b2a4-31501fe9d654
Oracle ID
7282f643-191b-41be-9f6f-82360c915d6d
Słowa kluczowe
Flying, Trample
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
mtgo
Cechy wydruku
Reprint, Cyfrowa
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 483
Penny rank
6 696
Multiverse IDs
—
Arena ID
—
MTGO ID
59005
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
bb5cf2d9-c213-4283-bb4b-1549611e0336
Status obrazu
highres_scan

No game effect can cause you to win the game or cause any opponent to lose the game while you control Abyssal Persecutor. It doesn't matter whether an opponent has 0 or less life, an opponent is forced to draw a card while their library is empty, an opponent has ten or more poison counters, an opponent is dealt combat damage by Phage the Untouchable, you control Felidar Sovereign and have 40 or more life, or so on. You keep playing.

If Abyssal Persecutor leaves the battlefield while an opponent has 0 or less life, that opponent will lose the game as a state-based action. No player can respond between the time Abyssal Persecutor leaves the battlefield and the time that player loses the game.

Other circumstances can still cause an opponent to lose the game, however. An opponent will lose a game if they concede, if that player is penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if that player's Magic Online® game clock runs out of time.

Abyssal Persecutor won't preclude an opponent's life total from reaching 0 or less. It will just preclude that player from losing the game as a result.

Effects that say the game is a draw, such as the _Legends_(TM) card Divine Intervention, are not affected by Abyssal Persecutor.

Even though your opponents can't lose the game, a player can't pay an amount of life that's greater than their life total. If a player's life total is 0 or less, that player can't pay life at all, with one exception: a player may always pay 0 life.

Pełny rekord źródłowy JSON
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