If you control three legendary, Saga, and/or artifact permanents but don't control a permanent with storied, you don't get an enduring story. For example, if you controlled three artifacts, lost control of two, then cast Thorin Oakenshield, you won't have an enduring story.

HOB (The Hobbit) · #8 · EN
Dáin, Lord of the Iron Hills
Legendary Creature — Dwarf Noble
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures can't attack you unless their controller pays
Wyjaśnienie po polsku
Dáin, Władca Żelaznych Wzgórz (Dáin, Lord of the Iron Hills)
Legendarny stwór — Krasnolud Szlachcic
Storied (Jeśli kontrolujesz trzy lub więcej artefaktów, legendarnych permanentów i/lub Sag, masz trwałą historię na resztę gry.)
Dopóki masz trwałą historię, stwory nie mogą atakować ciebie, chyba że ich kontroler płaci
Jak działa karta?
Jeśli kontrolujesz trzy odpowiednie permanenty, zyskujesz trwałą historię, a wtedy stwory nie mogą cię atakować, chyba że ich kontroler zapłaci za każdą z nich.
Po spełnieniu warunku Storied (kontrola trzech lub więcej artefaktów, legendarnych permanentów i/lub Sag) zyskujesz oznaczenie trwałej historii, które pozostaje przy tobie do końca gry, nawet jeśli później stracisz te permanenty. Dopóki masz trwałą historię, żadne stwory nie mogą cię atakować, chyba że ich kontrolerzy zapłacą za każdą taką stworę. Efekt płatności jest wymogiem przy deklarowaniu ataków; dotyczy każdej atakującej stworzy oddzielnie.
Ważne interakcje
- Jeśli kontrolujesz trzy odpowiednie permanenty, a potem tracisz kontrolę nad niektórymi z nich, masz trwałą historię nadal — trwa ona do końca gry.
- Pojedynczy permanent liczy się tylko raz wobec wymogu trzech (np. legendarny artefakt + Saga to nadal 2).
- Efekt Storied nie używa stosu — kiedy osiągniesz trzeci permanent, otrzymujesz trwałą historię natychmiast, zanim można na nią odpowiedzieć.
Częste pomyłki
- Mylenie trwałej historii z efektem, który można zdjąć — trwała historia zostaje przy tobie do końca gry, nawet jeśli później stracisz wymagane permanenty.
- Zakładanie, że pojedynczy permanent mający dwie cechy (np. legendarny artefakt) liczy się jako dwa wobec Storied — liczy się tylko raz.
Przykład
Gdy kontrolujesz trzy odpowiednie permanenty i masz trwałą historię, przeciwnik chce zaatakować dwiema bestiami; zanim zadeklaruje ataki, musi zapłacić za każdą albo te bestie nie mogą atakować ciebie.
Dane wydruku
- Set
The Hobbit (HOB)
- Data wydania
- 2026-08-14
- Rzadkość
- Uncommon
- Artysta
- Tomas Duchek
- Mana value
- 2
- Mana cost
- Power / Toughness
- 2 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 99d27749-d16c-45e9-accc-6a01351c17f9
- Oracle ID
- 5b79b68a-db71-4638-824e-ab89b1716c86
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Vigilance, Storied
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- legendary
- Typ promocji
- universesbeyond
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 8 579
- Penny rank
- —
- Multiverse IDs
- —
- Arena ID
- 103376
- MTGO ID
- 153930
- TCGplayer ID
- 709452
- Cardmarket ID
- 900589
- Illustration ID
- 9388034c-58de-418f-a852-69749b227b6b
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
A single permanent can only count once toward the three legendary, Saga, and/or artifact permanents needed to get an enduring story, even if it has more than one of those qualities. If you control one permanent that is a legendary artifact and a second permanent that is a Saga, you will only have two of the three permanents required to get an enduring story.
Storied isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your third legendary, Saga, and/or artifact permanent, but they can't respond to you getting an enduring story once you control that third permanent.
If your third legendary, Saga, or artifact permanent enters the battlefield and then one of those permanents leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get an enduring story before it leaves the battlefield.
While the effect of Dáin's last ability is applying, your opponents can choose not to attack with a creature that must attack if able as long as there is no other player, planeswalker, or battle for that creature to attack that wouldn't require a cost.
Once you have an enduring story, you have it for the rest of the game, even if you lose control of some or all of your storied permanents. The enduring story designation is on the player and can't be removed by any effect.
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
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