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Glimpse of Tomorrow

MH2 (Modern Horizons 2) · #407 · EN

Glimpse of Tomorrow

Sorcery

Suspend 3—{R}{R}
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
RzadkośćRare
PLN regular0,74 zł
PLN foil2,93 zł
PLN etched1,09 zł

Przebłysk jutra (Glimpse of Tomorrow)

Czar zaklęcie

Suspend 3—{R}{R}
Tasuj wszystkie permanenty, które posiadasz, do swojej biblioteki, potem odsłoń tyle kart z góry biblioteki. Umieść wszystkie odsłonięte w ten sposób karty permanentne, które nie są Aurami, na polu bitwy, potem zrób to samo dla kart-Aur, potem umieść resztę na spodzie biblioteki w losowej kolejności.

Jak działa karta?

Suspend 3—{R}{R}: wyeksiluj z 3 znacznikami, potem co upkeep usuwa się znacznik; gdy ostatni znacznik zostanie usunięty możesz rzucić kartę bez płacenia kosztu. Gdy Glimpse of Tomorrow się rozwiąże, tasujesz wszystkie twoje permanenty do biblioteki, odsłaniasz tyle kart, ile przetasowałeś, najpierw kładziesz na pole bitwy odsłonięte nie-Aury permanentne, potem odsłonięte Auray, resztę na spód biblioteki losowo.

1) Suspend 3—{R}{R}: możesz wyeksilować Glimpse of Tomorrow z ręki z trzema znacznikami czasu, płacąc {R}{R}. To nie używa stosu ani nie jest rzutem. 2) Na początku twojego utrzymania usuwany jest jeden znacznik czasu; gdy usunięty zostanie ostatni znacznik, uruchamia się zdolność, która pozwala ci rzucić tę kartę bez płacenia jej kosztu many. To uruchomienie nie zależy od tego, dlaczego znacznik został usunięty. 3) Gdy ta druga zdolność rozwiązuje się, możesz zdecydować, czy chcesz rzucić kartę. Jeśli nie rzucisz jej, pozostaje wyeksilowana bez znaczników i nie jest już zawieszona. Jeśli zdolność została skontrowana podczas rozwiązywania, karta także pozostaje wyeksilowana bez znaczników i nie jest już zawieszona — nie można jej wtedy rzucić. 4) Gdy Glimpse of Tomorrow zostaje rzucone, jego rozstrzygnięcie: a) Tasujesz wszystkie permanenty, które posiadasz, do swojej biblioteki (to obejmuje żetony i dowódców; nawet jeśli token ma trafić do biblioteki tylko „technicznie” na czas rozstrzygania, liczy się przy dalszych krokach). b) Odsłaniasz z góry biblioteki tyle kart, ile permanenty, które poprzednio przetasowałeś tam (liczba odsłoniętych kart = liczba tych permanentów). c) Spośród odsłoniętych kart: najpierw wkładasz wszystkie odsłonięte permanentne karty, które nie są Aurami, bezpośrednio na pole bitwy. d) Następnie wkładasz wszystkie odsłonięte karty, które są Aurami, na pole bitwy (mogą wejść na tabele jako przyczepione do legalnych celów, jeśli takie istnieją). e) Pozostałe odsłonięte karty umieszczasz na spodzie biblioteki w losowej kolejności. 5) Wszystkie wywołane zdolności w trakcie rozwiązywania tej karty są umieszczane na stosie dopiero po zakończeniu rozwiązywania Glimpse of Tomorrow i zostaną ułożone w kolejności określonej przez zasady (gracz, którego tura to jest, najpierw itd.). 6) Kilka dodatkowych zasad: jeśli rzucasz kartę suspend bez płacenia kosztu many, traktuje się jej koszt many do określania wartości many (mana value), ale nie możesz wybrać alternatywnych kosztów za ten rzut; możesz natomiast zapłacić dodatkowe koszty, jeśli są obowiązkowe. Jeśli karta ma {X}, X = 0 przy takim rzucie. Exilowanie karty ze suspendem nie jest rzutem i nie używa stosu; karty wyeksilowane z suspendem są wyeksponowane (face up).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz trzy permanenty na polu bitwy i jeden token. Gdy Glimpse of Tomorrow się rozwiąże, tasujesz cztery permanenty (włącznie z tokenem) do biblioteki, a następnie odsłaniasz cztery karty z góry biblioteki. Jeśli spośród odsłoniętych jest 2 Kreatury (nie-Aury), 1 Aura i 1 czar nie-permanent, najpierw wchodzą te 2 Kreatury na pole bitwy, potem Aura, a czar nie-permanent trafia na spód biblioteki.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Modern Horizons 2 (MH2)
Data wydania
2021-06-18
Rzadkość
Rare
Artysta
Jokubas Uogintas
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
foil nonfoil
Scryfall ID
988137f8-40a3-4308-b297-a9a4d171181d
Oracle ID
12778951-7b11-400b-98ed-06434d7ecc11
Słowa kluczowe
Suspend
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil, etched
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
14 880
Penny rank
1 716
Multiverse IDs
525588
Arena ID
—
MTGO ID
91087
TCGplayer ID
239766
Cardmarket ID
566321
Illustration ID
f63f71be-1ca3-4d58-8f4b-f82d8cb8bcd0
Status obrazu
highres_scan

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

Cards exiled with suspend are exiled face up.

If a card with no mana cost is given an alternative cost equal to its mana cost (by Snapcaster Mage, for example), that cost cannot be paid and the card cannot be cast this way.

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

A card with no mana cost can't be cast normally; you'll need a way to cast it for an alternative cost or without paying its mana cost, such as by suspending it.

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

Taking it slowly, here's what happens as Glimpse of Tomorrow resolves:

If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it's a player's commander), it's still counted to determine how many cards to reveal.

If you own any token permanents, they will also be shuffled into your library. They'll count toward the number of cards you reveal. Even though the tokens will technically be in your library until Glimpse of Tomorrow is finished resolving, they won't affect the shuffle or the cards you reveal.

Any abilities that trigger during the resolution of Glimpse of Tomorrow will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is puts their triggered abilities on the stack in any order, then each other player in turn order does the same. (The last ability put on the stack will be the first one that resolves.)

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