A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Frogmyr Enforcer is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.

MH3 (Modern Horizons 3) · #120 · EN
Frogmyr Enforcer
Artifact Creature — Frog Myr
Affinity for artifacts (This spell costs
Laws of nature on Mirrodin are always malleable.
Wyjaśnienie po polsku
Egzekutor Żabomyra (Frogmyr Enforcer)
Artefakt stwór — Żabomyr
Afinitet do artefaktów (To zaklęcie kosztuje o
Jak działa karta?
Możesz rzucić tę kartę normalnie lub jako Prototyp za , wtedy staje się 2/2 w tym kolorze; afinitet obniża jej koszt o
za każdy twój artefakt.
Karta to artefakt-stwór z opcją Prototyp (możesz rzucić ją zamiast za jej normalny koszt za alternatywny koszt , co daje 2/2 i kolorowy charakter). Zdolność Afinitet do artefaktów obniża koszt rzucenia o
za każdy artefakt, którego kontrolujesz. Niezależnie od sposobu rzucenia, karta zachowuje swoją nazwę i zdolności; jedynie koszt, kolor, wartość many oraz siła/wytrzymałość mogą się zmieniać.
Ważne interakcje
- Gdy rzucasz tę kartę jako prototyp, używasz tylko cech z pola prototypu (koszt many, kolor, siła/wytrzymałość) do sprawdzenia, czy możesz ją rzucić; afinitet nadal działa.
- Karta jako obiekt w innych strefach (biblioteka, cmentarz, egzile itp.) jest bezbarwna i używa normalnych cech, chyba że jest rzucana jako prototyp z danej strefy.
- Jeśli efekt kopiuje rzucane jako prototyp zaklęcie albo tworzy kopię prototypowego permanentu, kopia ma cechy prototypowego zaklęcia/permanentu.
Częste pomyłki
- Mylenie tego, że karta jako obiekt w cmentarzu jest kolorowa lub ma cechy prototypu — poza rzutem ma normalne cechy i jest bezbarwna.
- Zapominanie, że gdy rzucona jest jako prototyp, afinitet nadal zmniejsza koszt tej wersji karty.
Przykład
Masz trzy artefakty; afinitet obniża koszt tej karty o , więc możesz zapłacić
lub zapłacić prototypowy koszt
pomniejszony o
.
Dane wydruku
- Set
Modern Horizons 3 (MH3)
- Data wydania
- 2024-06-14
- Rzadkość
- Uncommon
- Artysta
- Maxime Minard
- Mana value
- 7
- Mana cost
- Power / Toughness
- 4 / 4
- Layout / frame
- prototype / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 981fdd21-a650-4360-9ea5-550399d1da91
- Oracle ID
- ccc7de36-aafc-4d87-80f7-fc2effc976eb
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Affinity, Prototype
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 8 475
- Penny rank
- —
- Multiverse IDs
- 662272
- Arena ID
- 90969
- MTGO ID
- 126257
- TCGplayer ID
- 552304
- Cardmarket ID
- 771193
- Illustration ID
- fe77985d-fd6b-4f20-9649-302cc3215553
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Frogmyr Enforcer normally, or as a prototyped spell.
When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Frogmyr Enforcer is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for {3}{R} (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
When casting Frogmyr Enforcer prototyped, its affinity for artifacts ability will still apply.
When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Frogmyr Enforcer from your graveyard.
If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
Pełny rekord źródłowy JSON
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