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Trench Behemoth

CMR (Commander Legends) · #366 · EN

Trench Behemoth

Creature — Kraken

Return a land you control to its owner's hand: Untap this creature. It gains hexproof until end of turn.
Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.
RzadkośćRare
PLN regular2,53 zł
PLN foil—
PLN etched—

Trench Behemoth

Stwór — Kraken

Zwróć ląd, który kontrolujesz, do ręki jego właściciela: Odkręć tego stwora. Zyskuje niewybieralność do końca tury.
Lądowanie (Landfall) — Za każdym razem, gdy ląd, który kontrolujesz, wchodzi na pole bitwy, wskazany stwór kontrolowany przez przeciwnika atakuje podczas następnej fazy walki jego kontrolera, jeśli jest to możliwe.

Jak działa karta?

Oddajesz ląd do ręki właściciela, by odkręcić tego stwora i dać mu niewybieralność do końca tury. Gdy wchodzi ląd, możesz zmusić wskazany stwór przeciwnika do ataku w jego następnej fazie walki, jeśli może.

Pierwsza zdolność pozwala oddać ląd należący do ciebie jego właścicielowi: w rezultacie ten stwór zostaje odkręcony i zyskuje niewybieralność do końca tury. Zdolność aktywujesz jako efekt kosztowy, nie trzeba dodatkowych symboli many. Lądowanie (Landfall) wyzwala się za każdym razem, gdy ląd, który kontrolujesz, wchodzi na pole bitwy; wówczas możesz wskazać stwora kontrolowanego przez przeciwnika, a ten stwór będzie atakował podczas następnej fazy walki jego kontrolera, o ile może. Kontroler wskazanego stwora sam wybiera cel ataku (gracza lub planeswalkera), jeśli może atakować.

Ważne interakcje

Częste pomyłki

Przykład

Gdy zagrasz drugi ląd w turze, Lądowanie (Landfall) może sprawić, że wskazany stwór przeciwnika zaatakuje w następnej fazie walki jego kontrolera, jeśli jest to możliwe.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Commander Legends (CMR)
Data wydania
2020-11-20
Rzadkość
Rare
Artysta
Svetlin Velinov
Mana value
7
Mana cost
{5}{U}{U}
Power / Toughness
7 / 7
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
909dc123-8234-4e81-bb7b-77404d94a87c
Oracle ID
dc2b1863-b45c-4213-ad89-5e39432daca7
Słowa kluczowe
Landfall
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
9 885
Penny rank
—
Multiverse IDs
500792
Arena ID
—
MTGO ID
85838
TCGplayer ID
227230
Cardmarket ID
514499
Illustration ID
c8dad937-c0f0-437c-9be7-7046dc6dae29
Status obrazu
highres_scan

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

If the target creature can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.

You can activate Trench Behemoth's first ability even if it's already untapped and/or already has hexproof.

If the target creature does attack, its controller still chooses which player or planeswalker it attacks, as normal. It can attack opponents who don't control untapped Trench Behemoths waiting to crush it, if any are available.

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