Whatever you do, don't eat the delicious cards.

WOE (Wilds of Eldraine) · #198 · EN
Welcome to Sweettooth
Enchantment — Saga
I — Create a 1/1 white Human creature token.
II — Create a Food token.
III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
Wyjaśnienie po polsku
Witamy u Słodziucha (Welcome to Sweettooth)
Enchantment — Saga
I — Stwórz żeton stworzenia 1/1, biały Human.
II — Stwórz żeton Food.
III — Połóż X znaczników +1/+1 na docelowym stworzeniu, które kontrolujesz, gdzie X to jeden plus liczba Foodów, które kontrolujesz.
Jak działa karta?
Saga, która przy I tworzy 1/1 Human, przy II tworzy Food token, a przy III daje celowanemu twojemu stworzeniu X = 1 + liczba Foods, czyli tyle +1/+1 znaczników. Food to typ artefaktu; liczy się każdy Food, nie tylko tokeny. Po III Saga jest poświęcona.
Welcome to Sweettooth to Saga — karta wchodzi na pole bitwy i przy wejściu (oraz po twoim etapie dobierania) otrzymuje znacznik lore. Gdy ma trzy znaczniki lore, zostaje po III ofierowana. Każde dodanie znacznika lore powoduje uruchomienie odpowiedniego rozdziału (I, II, III).
I: Przy pierwszym znaczniku tworzysz żeton 1/1, biały Human.
II: Przy drugim znaczniku tworzysz żeton Food (artifact — Food token).
III: Przy trzecim znaczniku wybierasz cel — stworzenie, które kontrolujesz. Gdy efekt rozwiąże się, zliczasz wszystkie stałe, które kontrolujesz i które mają typ Food (wliczając żetony Food i inne artefakty z typem Food). Niech N to ta liczba. Połóż na docelowym stworzeniu N+1 znaczników +1/+1. Następnie Saga jest po prostu składana (sacrifice), bo ma trzy znaczniki lore.
Rulings podkreślają: Food to typ artefaktu; jeśli efekt odwołuje się do Food, ma na myśli wszystkie permanenty z tym typem; nie można poświęcić tego samego Food, by zapłacić więcej niż jeden koszt naraz.
Ważne interakcje
- Saga ETB and after your draw step: When Welcome to Sweettooth enters the battlefield and after each of your draw steps, it gets a lore counter. When it has three lore counters, it is sacrificed (the III ability still resolves before it leaves).
- I — Create a 1/1 white Human creature token: When the first lore counter is put on this Saga, its I ability triggers. When that trigger resolves, you create a 1/1 white Human creature token.
- II — Create a Food token: When the second lore counter is put on this Saga, its II ability triggers. When that trigger resolves, you create a Food token (an artifact token with type Food).
- III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control: When the third lore counter is put on this Saga, its III ability triggers. You choose a target creature you control for this ability when the trigger goes on the stack. When it resolves, count all permanents you control that are Foods (this includes Food tokens and any artifact creatures or other permanents that have the Food type). Let N be that number; put N+1 +1/+1 counters on the targeted creature. After the III ability resolves and the Saga state is checked, you sacrifice the Saga because it has three lore counters.
- Food interactions: "Food" is an artifact type. A permanent can be a Food and also have other types (for example, an artifact creature can be a Food), but Food is not a creature type. Any effect that counts or refers to Foods cares about any permanent with the Food type, not only Food tokens.
- Sacrificing Foods for costs: You cannot use the same single Food to pay multiple costs. If you need to sacrifice a Food for one cost and also for another cost, you must use separate Food permanents.
Częste pomyłki
- Myślenie, że Food to rodzaj stworzenia — Food to typ artefaktu, nie typ stworzenia.
- Liczenie tylko Food tokenów — trzeba liczyć wszystkie permanenty z typem Food, również artefakty-stworzenia z tym typem.
- Próba poświęcenia jednego Food, aby zapłacić za dwa różne koszty jednocześnie — to nie jest dozwolone.
- Myślenie, że Saga znika przed rozwiązaniem III — III zdarzenie i jego efekt rozwiązuje się, a dopiero potem (w wyniku zasady Sagi) Saga jest poświęcona.
Przykład
Przykład: Masz jednego Food (żeton) i drugie stworzenie, które chcesz wzmocnić. Gdy III rozdział rozwiąże się, zliczasz Foods = 1, więc X = 1 + 1 = 2; połóż dwa znaczniki +1/+1 na wybranym stworzeniu. Następnie Saga zostaje poświęcona.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Wilds of Eldraine (WOE)
- Data wydania
- 2023-09-08
- Rzadkość
- Uncommon
- Artysta
- Gaboleps
- Mana value
- 2
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- saga / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 8e629a31-2e06-4f95-9628-34670dcf68b9
- Oracle ID
- 9760c396-fc7d-41bc-8f03-5ee359eaec00
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Food
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, arena, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 8 105
- Penny rank
- 5 376
- Multiverse IDs
- 629699
- Arena ID
- 86908
- MTGO ID
- 116740
- TCGplayer ID
- 513330
- Cardmarket ID
- 729562
- Illustration ID
- 3ba167c1-9d82-4536-be85-7cb78b14de03
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
Pełny rekord źródłowy JSON
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