The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

OTC (Outlaws of Thunder Junction Commander) · #9 · EN
Angel of Indemnity
Creature — Angel Warrior
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore
Wyjaśnienie po polsku
Anioł Odszkodowania (Angel of Indemnity)
Stwór — Anioł Wojownik
Gdy ten stwór wchodzi na pole bitwy, zwróć wskazaną kartę permanentu o wartości many 4 lub mniejszej z twojego cmentarza na pole bitwy.
Bis (Encore)
Jak działa karta?
Latanie (Flying) i Więź życia (Lifelink). Przy wejściu przywraca permanent o wartości many ≤4 z twojego cmentarza; Bis (Encore) tworzy dla każdego przeciwnika żeton-kopię, która atakuje tego przeciwnika i zyskuje pośpiech.
Jest to 4- lub inny stwór z Latanie (Flying) i Więź życia (Lifelink). Gdy wchodzi na pole bitwy, możesz zwrócić z twojego cmentarza na pole bitwy wskazaną kartę permanentu o wartości many 4 lub mniejszej. Z grobu możesz też aktywować zdolność Bis (Encore) za koszt , wygnając kartę: dla każdego przeciwnika tworzony jest żeton-kopia tej karty, który w tej turze atakuje tego przeciwnika jeśli może, zyskując pośpiech; te żetony są poświęcane na początku następnego końcowego kroku (chyba że nie możesz ich poświęcić).
Ważne interakcje
- Żetony stworzone przez Bis (Encore) są kopiami tylko zawartości karty; modyfikacje, które miała wcześniej, nie są kopiowane.
- Jeśli żeton trafi pod kontrolę innego gracza, nie możesz go poświęcić przy wyzwalaniu opóźnionego efektu — pozostanie na polu bitwy.
- Każdy żeton musi atakować wskazanego przeciwnika, jeśli jest to możliwe.
Częste pomyłki
- Mylenie
z poświęceniem — Bis (Encore) wymaga wygnania karty jako kosztu, nie jej poświęcenia ani przekręcenia.
- Zakładanie, że żetony skopiują zmiany, które miała karta wcześniej na polu bitwy — kopią tylko tekst i cechy podstawowe karty.
Przykład
Na twoim cmentarzu jest stwór o wartości many 3; gdy Anioł wchodzi, przywracasz go na pole bitwy. W trzeciej turze możesz użyć Bis (Encore), wygnając Anioła, by utworzyć żetony kopie atakujące przeciwników.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Outlaws of Thunder Junction Commander (OTC)
- Data wydania
- 2024-04-19
- Rzadkość
- Rare
- Artysta
- Denman Rooke
- Mana value
- 6
- Mana cost
- Power / Toughness
- 5 / 5
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 8d8b415e-d077-4548-9738-15d8828e49e3
- Oracle ID
- 4f57a320-b6b5-49de-af0a-f2e2649758a7
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Flying, Lifelink, Encore
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 3 184
- Penny rank
- —
- Multiverse IDs
- 658329
- Arena ID
- —
- MTGO ID
- 125149
- TCGplayer ID
- 545120
- Cardmarket ID
- 764499
- Illustration ID
- 94f8debf-86ee-49d8-8b3f-0e65e7a6b35b
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
Each token must attack the appropriate player if able.
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
Opponents who have left the game aren't counted when determining how many tokens to create.
Pełny rekord źródłowy JSON
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"modern": "not_legal",
"legacy": "legal",
"pauper": "not_legal",
"vintage": "legal",
"penny": "not_legal",
"commander": "legal",
"oathbreaker": "legal",
"standardbrawl": "not_legal",
"brawl": "not_legal",
"competitivebrawl": "not_legal",
"alchemy": "not_legal",
"paupercommander": "not_legal",
"duel": "legal",
"oldschool": "not_legal",
"premodern": "not_legal",
"predh": "not_legal",
"tlr": "not_legal"
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