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Spawn of Mayhem

RNA (Ravnica Allegiance) · #85 · EN

Spawn of Mayhem

Creature — Demon

Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
RzadkośćMythic
PLN regular3,36 zł
PLN foil14,16 zł
PLN etched—

Płód Zamętu (Spawn of Mayhem)

Stwór — Demon

Widowisko (Spectacle) {1}{B}{B} (Możesz rzucić ten czar za jego koszt widowiska zamiast jego kosztu many, jeśli przeciwnik stracił życie w tej turze.)
Latanie (Flying), Tratowanie (Trample)
Na początku twojego etapu utrzymania ten stwór zadaje 1 obrażenie każdemu graczowi. Następnie, jeśli masz 10 lub mniej punktów życia, połóż na tym stworu znacznik +1/+1.

Jak działa karta?

Możesz rzucić go taniej dzięki Widowisku, ma Latanie (Flying) i Tratowanie (Trample), a na początku twojego utrzymania zadaje 1 obrażenie każdemu graczowi i może dostać znacznik +1/+1, jeśli masz ≤10 życia.

Możesz rzucić tę kartę za koszt Widowiska zamiast normalnego kosztu many, jeśli przeciwnik stracił życie w tej turze. Ma Latanie (Flying) i Tratowanie (Trample). Na początku twojego etapu utrzymania zadaje 1 obrażenie każdemu graczowi, a potem, jeśli twoje punkty życia wynoszą 10 lub mniej, kładziesz na nim znacznik +1/+1. Efekty lifelinku lub rozgrywki wieloosobowej mogą wpływać na to, kto traci życie i kiedy można użyć widowiska.

Ważne interakcje

Częste pomyłki

Przykład

Przeciwnik stracił życie tej tury; możesz rzucić Płód Zamętu za jego koszt Widowiska {1}{B}{B}, a następnie na początku swego utrzymania zadać 1 obrażenie każdemu graczowi i ewentualnie położyć znacznik +1/+1, jeśli masz 10 lub mniej życia.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Ravnica Allegiance (RNA)
Data wydania
2019-01-25
Rzadkość
Mythic
Artysta
Victor Adame Minguez
Mana value
4
Mana cost
{2}{B}{B}
Power / Toughness
4 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
8be01b8d-e0ef-44d1-ac97-39bb5a0e76be
Oracle ID
6a290adf-7b75-451e-bb79-9c13e10b38aa
Słowa kluczowe
Flying, Spectacle, Trample
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
rakdos
Obramowanie / znacznik
black / oval
EDHREC rank
10 893
Penny rank
9 495
Multiverse IDs
457229
Arena ID
69213
MTGO ID
71170
TCGplayer ID
182958
Cardmarket ID
368122
Illustration ID
5e3dc82a-9ce2-420c-948a-a45c5920b3de
Status obrazu
highres_scan

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.

In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)

A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.

Damage dealt to a player causes that player to lose that much life.

Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.

If Spawn of Mayhem gains lifelink, the damage it deals will cause you to simultaneously lose and gain life. If your life total is 1, you won't lose the game.

If each player has 0 life after Spawn of Mayhem's triggered ability resolves, each player loses the game at the same time and the game ends in a draw.

In a Two-Headed Giant game, Spawn of Mayhem's last ability causes each team to lose 2 life. Then if your team's life total is 10 or less, you put a +1/+1 counter on Spawn of Mayhem.

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