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Baton of Morale

ICE (Ice Age) · #313 · EN

Baton of Morale

Artifact

{2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
"The Goblins would kill to get ahold of this one."
—Arcum Dagsson, Soldevi Machinist
RzadkośćUncommon
PLN regular1,05 zł
PLN foil—
PLN etched—

Baton odwagi (Baton of Morale)

Artefakt

{2}: Wskazany stwór zyskuje szykowanie do końca tury. (Wszelkie stwory ze szykowaniem, oraz maksymalnie jeden bez szykowania, mogą atakować jako banda. Bandy są blokowane jako grupa. Jeśli jakiekolwiek stwory ze szykowaniem kontrolowane przez gracza blokują lub są blokowane przez jakiś stwór, ten gracz dzieli obrażenia bojowe tego stwora, a nie jego kontroler, pomiędzy dowolne stwory, którymi jest blokowany lub które blokuje.)

Jak działa karta?

Za {2} nadaje wskazanemu stworowi szykowanie do końca tury. Szykowanie pozwala atakować lub przydzielać obrażenia w grupie (bandzie).

Za {2} ten artefakt daje wskazanemu stworowi szykowanie do końca tury. Szykowanie pozwala tworzyć bandy podczas ataku: wiele stworów z szykowaniem oraz do jednego bez szykowania mogą atakować razem jako jedna jednostka (banda). Banda jest blokowana jako całość, a przydział obrażeń bojowych w sytuacjach z udziałem stworów z szykowaniem wykonuje kontroler tych stworów zgodnie z zasadami szykowania.

Ważne interakcje

Częste pomyłki

Przykład

Zapłać {2}, aby dać szykowanie atakującemu stworowi; możesz wtedy dołączyć go do bandy i sprawić, że blokujący cały czas blokuje całą bandę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Ice Age (ICE)
Data wydania
1995-06-03
Rzadkość
Uncommon
Artysta
Douglas Shuler
Mana value
2
Mana cost
{2}
Power / Toughness
— / —
Layout / frame
normal / 1993
Foil / nonfoil
nonfoil
Scryfall ID
8bc29872-b1a2-4851-9eca-f3e67ae6e14c
Oracle ID
879011c6-550e-4e33-a664-fffb655321d9
Słowa kluczowe
—
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
18 880
Penny rank
—
Multiverse IDs
2399
Arena ID
—
MTGO ID
—
TCGplayer ID
4601
Cardmarket ID
6500
Illustration ID
41a81748-2db2-4f12-a4d0-8158c6ab8ec5
Status obrazu
highres_scan

If a creature in combat has banding, its controller assigns damage for creatures blocking or blocked by it.

If a creature with banding attacks, it can team up with any number of other attacking creatures with banding (and up to one nonbanding creature) and attack as a unit called a "band." The band can be blocked by any creature that could block a single creature in the band. Blocking any creature in a band blocks the entire band. If a creature with banding is blocked, the attacking player chooses how the blockers' damage is assigned.

A maximum of one nonbanding creature can join an attacking band no matter how many creatures with banding are in it.

Creatures in the same band must all attack the same player or planeswalker.

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