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Seifer, Balamb Rival

Seifer, Balamb Rival

Legendary Creature — Human Mercenary

First strike
Whenever you attack a player, goad target creature that player controls.
Whenever a creature attacking one of your opponents becomes blocked by two or more creatures, that attacking creature gains deathtouch until end of turn.
PLN regular8,85 zł
PLN foil7,65 zł
PLN etched
Set
Final Fantasy Commander (FIC)
Data wydania
2025-12-05
Rzadkość
Rare
Artysta
Lius Lasahido
Mana value
4.000
Mana cost
{2}{B}{R}
Power / Toughness
4 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
8a24c7c8-18c6-4e0d-b49b-05c19deaf31e
Oracle ID
417b9d9c-0a67-4554-a275-a6ae15a04bfb

Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.

Once Seifer's last ability has triggered, it doesn't matter what happens to the blocking creatures. The creature will keep deathtouch even if one or more of the creatures blocking it are removed from combat or leave the battlefield.

Seifer's last ability triggers regardless of which player controls the attacking creatures.

If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.

Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.

If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it.

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