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Battle of Frost and Fire

PKHM (Kaldheim Promos) · #204p · EN

Battle of Frost and Fire

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga deals 4 damage to each non-Giant creature and each planeswalker.
II — Scry 3.
III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
RzadkośćRare
PLN regular0,83 zł
PLN foil2,23 zł
PLN etched—

Bitwa Lodu i Ognia (Battle of Frost and Fire)

Zaklęcie — Saga

(Gdy ta Saga wchodzi na pole bitwy i po twoim etapie dobierania, połóż znacznik wiedzy. Po III poświęć.)
I — Ta Saga zadaje 4 obrażenia każdemu stworowi niebędącemu Olbrzymem i każdemu planeswalkerowi.
II — Przepatruj (Scry) 3.
III — Za każdym razem, gdy w tej turze zagrasz czar o wartości mana 5 lub większej, dobierz dwie karty, a następnie odrzuć kartę.

Jak działa karta?

Saga, która zadaje obrażenia niewielkim stworom i planeswalkerom, pozwala przeszukać 3, a potem daje wyzwalaną zdolność dobierania/przetrząsania po zagraniu droższego czaru.

To Zaklęcie — Saga dodaje znacznik wiedzy, gdy wchodzi i po twoim etapie dobierania; po osiągnięciu trzech znaczników jest poświęcane. Rozdział I zadaje 4 obrażenia każdemu stworowi, który nie jest Olbrzymem, oraz każdemu planeswalkerowi. Rozdział II to Przepatruj (Scry) 3. Rozdział III tworzy wyzwalaną zdolność: za każdym razem, gdy w tej turze zagrasz czar o wartości mana 5 lub większej, dobierasz dwie karty, a następnie odrzucasz jedną; ta wyzwalana zdolność może wyzwalać się wielokrotnie w ciągu tury.

Ważne interakcje

Częste pomyłki

Przykład

W swojej turze dobierania kładziesz drugi znacznik, rozdział II pozwala przeszukać 3; później zagrywasz czar kosztujący {3}{R}{R} (wartość mana 5), co wywołuje zdolność z III, dobierasz 2, potem odrzucasz 1.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Kaldheim Promos (PKHM)
Data wydania
2021-02-05
Rzadkość
Rare
Artysta
Daniel Ljunggren
Mana value
5
Mana cost
{3}{U}{R}
Power / Toughness
— / —
Layout / frame
saga / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
894f90ce-c105-44aa-98a8-13deb916a9c5
Oracle ID
5a7b89a6-d42d-4fd4-8754-d9c3e3df2118
Słowa kluczowe
Scry
Tożsamość kolorów
{R}{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
promopack, stamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
16 695
Penny rank
8 324
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
231824
Cardmarket ID
536267
Illustration ID
149e1813-4810-48b8-af19-6fcc630a83d9
Status obrazu
highres_scan

The triggered ability created by the chapter III ability may trigger multiple times during the turn, even though Battle of Frost and Fire will likely no longer be on the battlefield.

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

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