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Single Combat

Single Combat

Sorcery

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Not even a threat to the entire Multiverse could persuade them to put aside their feud.
PLN regular
PLN foil3,65 zł
PLN etched
Set
War of the Spark Promos (PWAR)
Data wydania
2019-05-03
Rzadkość
Rare
Artysta
Livia Prima
Mana value
5.000
Mana cost
{3}{W}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
886d8eb4-778f-4322-bbbd-a2cd6489b0d0
Oracle ID
822ef47e-3f1b-40a6-8c5c-fea3d7deba5b

As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.

In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

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