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Orcish Bowmasters

HOC (The Hobbit Eternal) · #19 · EN

Orcish Bowmasters

Creature — Orc Archer

Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
RzadkośćMythic
PLN regular186,95 zł
PLN foil240,87 zł
PLN etched—

Łucznicy Orków (Orcish Bowmasters)

Stwór — Ork Łucznik

Przebłysk (Flash)
Gdy ten stwór wchodzi na pole bitwy i za każdym razem, gdy przeciwnik dobiera kartę, z wyjątkiem pierwszej, którą dobiera w każdej ze swoich faz dobierania, ten stwór zadaje 1 obrażenie dowolnemu celowi. Następnie Gromadzenie (Amass) Orków 1.

Jak działa karta?

Przebłysk; przy wejściu i gdy przeciwnik dobiera kartę poza pierwszą w fazie dobierania zadaje 1 obrażenie dowolnemu celowi, potem Gromadzenie (Amass) Orków 1.

Ma Przebłysk (Flash), więc możesz zagrać go jako reakcję. Gdy wchodzi na pole bitwy albo gdy przeciwnik dobiera kartę (poza pierwszą kartą dobieraną w jego fazie dobierania), zadaje 1 obrażenie dowolnemu celowi, a potem wykonujesz Gromadzenie (Amass) Orków 1, co dodaje znacznik +1/+1 do wybranej istoty Armii lub tworzy 0/0 żeton Armii Orków, jeśli nie kontrolujesz Armii. Jeśli wybrana Armia nie była Orkiem, staje się Orkiem dodatkowo do swoich typów.

Ważne interakcje

Częste pomyłki

Przykład

Wygrywasz walkę o tempo i zagrano Łuczników Orków w bloku; gdy przeciwnik dobierze kartę poza swoją fazą dobierania, zadają 1 obrażenie w wybranego stwora, a potem gromadzisz Orków 1 na swojej Armii.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Hobbit Eternal (HOC)
Data wydania
2026-08-14
Rzadkość
Mythic
Artysta
Ron Spencer
Mana value
2
Mana cost
{1}{B}
Power / Toughness
1 / 1
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
881b6202-6d02-489b-b79c-62142c42ed1f
Oracle ID
ea5103f5-27e0-4eb1-902c-7f34652d6bf3
Słowa kluczowe
Amass, Flash
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Reprint
Efekty ramki
inverted
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / oval
EDHREC rank
261
Penny rank
—
Multiverse IDs
—
Arena ID
107490
MTGO ID
154552
TCGplayer ID
707080
Cardmarket ID
898839
Illustration ID
288ffce1-261e-448e-bc0a-e1a3e4078b3b
Status obrazu
highres_scan

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

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