If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

PRM (Magic Online Promos) · #55789 · EN
Grim Haruspex
Creature — Human Wizard
Whenever another nontoken creature you control dies, draw a card.
"Your enemies may be cowardly, my lord, but one should never call them gutless."
Wyjaśnienie po polsku
Grim Haruspex
Stwór — Człowiek Czarodziej
Za każdym razem, gdy inny nieżetonowy stwór, którym kontrolujesz, umiera, dobierz kartę.
Jak działa karta?
Możesz zagrać go rewersem jako 2/2 za i odkryć później, płacąc
. Za każdym razem, gdy inny nieżetonowy stwór, którym kontrolujesz, umrze, dobierasz kartę.
Możesz zagrać tę kartę rewersem jako bezimiennego, bezkosztowego stwora 2/2, płacąc . W dowolnym momencie, gdy masz priorytet, możesz ujawnić jej koszt metamorfozy i zapłacić
, aby odkryć kartę — to specjalna akcja poza stosem, której nie da się zablokować. Gdy kontrolowany przez ciebie inny nieżetonowy stwór umrze, dobierasz kartę. Odkrycie nie daje efektów „wchodzi na pole bitwy”.
Ważne interakcje
- Gdy rewersowy permanent opuszcza pole bitwy, musisz go ujawnić; podobnie ujawniasz rewersowe czary i permanenty, gdy wychodzisz z gry lub gra się kończy.
- Odkrycie (turn face up) to specjalna akcja poza stosu i nie można na nią odpowiedzieć; musisz ujawnić koszt metamorfozy i zapłacić go.
- Odkrycie permanentu nie powoduje uruchomienia zdolności „wchodzi na pole bitwy”, ponieważ permanent był już na polu bitwy.
Częste pomyłki
- Mylenie odkrycia z działaniem na stosie — odkrycie to specjalna akcja poza stosem i nie można na nie odpowiedzieć.
- Sądzanie, że rewersowy stwór zachowuje imię, koszt many i typy; rewersowy stwór wchodzi jako bezimienny, bezkosztowy 2/2, dopóki go nie odkryjesz.
Przykład
Zagrałeś Grim Haruspex rewersem za jako 2/2; przeciwnik zabija twojego innego stwora, więc dobierasz kartę. Później ujawniasz Grim Haruspex, płacisz
i odkrywasz go.
Dane wydruku
- Set
Magic Online Promos (PRM)
- Data wydania
- 2015-03-30
- Rzadkość
- Rare
- Artysta
- Seb McKinnon
- Mana value
- 3
- Mana cost
- Power / Toughness
- 3 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- 87feb717-34b7-46d9-a7e9-03abedf48c89
- Oracle ID
- 72aef1d8-11df-4bc2-af83-907b05df73a8
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Morph
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- mtgo
- Cechy wydruku
- Promo, Reprint, Cyfrowa
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- sultai
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 1 153
- Penny rank
- 1 323
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- 55789
- TCGplayer ID
- —
- Cardmarket ID
- —
- Illustration ID
- 745bf819-65d5-411e-b876-44bd952e6272
- Status obrazu
- lowres
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
Pełny rekord źródłowy JSON
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